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Effect |
Class |
Source |
Offensive |
Accelerating |
Critical Strikes with Core Skills increase your Attack Speed by [15-25]% for 5 seconds. |
Alla |
Drop |
Offensive |
Accursed Touch |
Lucky Hit: Up to a [20.0 - 40.0]% chance for your Skills to inflict Vampiric Curse on enemies. Enemies afflicted with Vampiric Curse are also Vulnerable.Vampiric Curse's stored souls deal [20.0 - 60.0]% increased damage. |
Alla |
Extraction |
Utility |
Adaptability |
When cast below 50% Maximum Resource, Basic Skills generate 3 of your Primary Resource, once per cast.
When cast at or above 50% Maximum Resource, Basic Skills deal 40–80% increased damage. |
Alla |
Drop |
Utility |
Audacity |
When there are at least 5 Close enemies, Stun them for [2-4] seconds. This can only occur once every 20 seconds. |
Alla |
Drop |
Offensive |
Blood Boiling |
When your Core Skills Overpower an enemy, you spawn 3 Volatile Blood Drops. Collecting a Volatile Blood Drop causes it to explode, dealing [188 - 488] Physical damage around you.
Every 20 seconds, your next Skill is guaranteed to Overpower. |
Alla |
Extraction |
Offensive |
Conceited |
Deal [15-25%] increased damage while you have a Barrier active. |
Alla |
Drop |
Utility |
Concussive Strikes |
Lucky Hit: Damaging an enemy has up to a 20% chance to Daze them for 2 seconds. You deal 5-25% increased damage to Dazed enemies. |
Alla |
Extraction |
Mobility |
Craven |
You gain 20-40% increased Movement Speed when moving away from Slowed or Chilled enemies. |
Alla |
Drop |
Offensive |
Creeping Death |
You deal [5.0 - 20.0]%[x] increased damage over time to enemies for each different Crowd Control effect they're afflicted by. Unstoppable enemies and Staggered Bosses take [10 - 40]%[x] increased damage over time from you instead. |
Alla |
Extraction |
Defensive |
Disobedience |
You gain [0.25-0.50]%[x] increased Armor for 4 seconds when you deal any form of damage, stacking up to [25.00-50.00]%[x] |
Alla |
Halls of the Damned, Kehjistan |
Offensive |
Edgemasters |
Skills deal up to [10- 20%] increased damage based on your available Primary Resource when cast, receiving the maximum benefit while you have full Primary Resource. |
Alla |
Oldstones, Scosglen |
Offensive |
Elements |
Gain +[20-30]% increased damage to a set of damage types for 7 seconds. This effect alternates between 2 sets: Fire, Lightning and Physical. Cold, Poison, and Shadow. |
Alla |
Drop |
Utility |
Eluding |
Becoming Iniured while Crowd Controlled grants you Unstoppable for 4 seconds. This effect has a [40-20] second Cooldown. |
Alla |
Caldera Gate, Fractured Peaks |
Utility |
Exploiters |
You have 20% increased Crowd Control Duration. While enemies are Unstoppable, you deal [20-50%] |
Alla |
Drop |
Utility |
Frosty Strides |
While below 45-60% Life, Evade Freezes Close enemies, deal 450 Cold Damage to them, and makes them Vulnerable for 3 seconds |
Alla |
Extraction |
Mobility |
Ghostwalker |
While Unstoppable and for 4 seconds after, you gain [10- 25%] increased Movement Speed and can move freely through enemies. |
Alla |
Broken Bulwark, Scosglen |
Utility |
Hectic |
After casting 5 Basic Skills, one of your active Cooldowns is reduced by [1-2.5] seconds |
Alla |
Extraction |
Offensive |
Inevitable Fate |
When an enemy falls below 35% Life while afflicted with any of your damage over time effects, an explosion occurs every 7 seconds, dealing [300 - 525] damage for each element they're afflicted by. |
Alla |
Extraction |
Offensive |
Inner Calm |
Deal [5.0-10]%[x] increased damage for each second you stand still, up to 30%[x] |
Alla |
Raethwind Wilds, Scosglen |
Defensive |
Juggernaut's |
Gain 0.75 –1.25 Armor, but your Evade has 100% increased Cooldown. |
Alla |
Drop |
Mobility |
Metamorphosis |
When you Evade you turn into a cloud of bats, becoming Unstoppable for 2.5 seconds. Enemies along your path take 300 Physical damage and are inflicted with Vampiric Curse. Evade's Cooldown is increased by [10.0 - 4.0] seconds. |
Alla |
Extraction |
Defensive |
Might |
Basic Skills grant 20% Damage Reduction for [2.0-6.0] seconds. |
Alla |
Dark Ravine, Dry Steppes |
Offensive |
Needleflare |
Thorns damage dealt has a [20-40%] chance to deal damage to all enemies around you. |
Alla |
Yshari Sanctum, Kehjistan |
Defensive |
Protecting |
When hit while not Healthy, a magical bubble is summoned around you for [3.0-5.0] seconds. While standing in the bubble players are Immune. Can only occur once every 90 seconds. |
Alla |
Drop |
Offensive |
Rapid |
Basic Skills gain [15-30%] Attack Speed |
Alla |
Buried Halls, Dry Steppes |
Offensive |
Retribution |
Distant enemies have a 8% chance to be Stunned for 2 seconds when they hit you. You deal [20-40]%[x] increased damage to Stunned enemies. |
Alla |
Abandoned Mineworks, Kehjistan |
Offensive |
Shard of Dawn |
After 30 seconds of Night's Grasp, gain Dawn's Haste, increasing your Attack Speed by [20-40%] and Movement Speed by 20% for 12 seconds. While empowered by the Midwinter Ward, killing |
Alla |
Extraction |
Utility |
Shared Misery |
Lucky Hit: When you hit a Crowd Controlled enemy, there is up to a [30-50]% chance for that Crowd Control effect to spread to another unaffected enemy. |
Alla |
Oblivion, Hawezar |
Utility |
Slaughter |
You gain x% Movement Speed. Lose this bonus for [2.5-5] seconds after taking damage. |
Alla |
Drop |
Defensive |
Sly Steps |
When you would accumulate 50% of your Maximum Life lost, you automatically cast an equipped Defensive, Subterfuge or Macabre Skill before receiving damage. Can only occur once every [45 - 30] seconds and cannot cast Mobility Skills. |
Alla |
Extraction |
Offensive |
Smiting |
You have [10-20%] increased Critical Strike Chance against Iniured enemies. While you are Healthy, you gain [20- 40%] increased Crowd Control Duration. |
Alla |
Drop |
Resource |
Starlight |
Gain [10-20] of your Primary Resource for every 25% of your Life that you Heal. |
Alla |
Drop |
Utility |
Sticker-thought |
Gain [508 - 1,270] Thorns while Channeling and for 3 seconds afterwards. |
Alla |
Extraction |
Resource |
The Dark Dance |
Every 5 seconds, your next Core Skill costs [102 - 25] Life instead of Primary Resource. Will only occur if you have at least 60% of your Maximum Life.
Skills that consume Life deal 80%[x] increased damage. |
Alla |
Extraction |
Defensive |
The Deflecting Barrier |
While you have a Barrier active, there is a [7-13]% chance to ignore incoming direct damage from Distant enemies. |
Alla |
Lost Keep, Hawezar |
Offensive |
The Expectant |
Attacking enemies with a Basic Skill increases the damage of your next Core Skill cast by [5-10]% up to 30% |
Alla |
Underroot, Scosglen |
Offensive |
The Moonrise |
Damaging an enemy with a Basic Skill grants you 4% Attack Speed for 10 seconds, stacking up to 5 times. Upon reaching maximum stacks, you enter a Vampiric Bloodrage, gaining [40 - 100]%[x] Basic Skill damage and 15% Movement Speed for 10 seconds. |
Alla |
Extraction |
Defensive |
The Protector |
Damaging an Elite enemy grants you a Barrier absorbing up to [X] damage for 10 seconds. This effect can only happen once every 30 seconds. |
Alla |
Lost Archives, Fractured Peaks |
Defensive |
The protector |
Damaging an Elite enemy grants you a Barrier absorbing up to [572 - 5,144] damage for 10 seconds. This effect can only happen once every 20 seconds. |
Alla |
Lost Archives |
Resource |
The Prudent Heart |
After being damaged for at least 20% of your Maximum Life at once, you become Immune for [2.5 - 4.0] seconds. Can only occur once every 20 seconds. |
Alla |
Extraction |
Resource |
The Umbral |
Restore [1-4] resource of your Primary Resource when you Crowd Control an enemy. |
Alla |
Champion's Demise, Dry Steppes |
Defensive |
Undying |
When you cast a Skill, you heal for [0.5 - 2.5]% Life. Double this bonus while below 50% Life |
Alla |
Extraction |
Utility |
Wildbolt |
Every [3.5 - 2.0] seconds, Distant enemies are Pulled In to you and take 10%[x] increased damage for 3 seconds. |
Alla |
Extraction |
Mobility |
Wind Striker |
Critical Strikes grant [8.0-16.0]% Movement Speed for 1 second, up to 6 seconds. |
Alla |
Shivta Ruins, Kehjistan |
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