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Effect |
Class |
Source |
Utility |
Shared Misery |
Lucky Hit: When you hit a Crowd Controlled enemy, there is up to a [30-50]% chance for that Crowd Control effect to spread to another unaffected enemy. |
Alla |
Oblivion, Hawezar |
Utility |
Slaughter |
You gain x% Movement Speed. Lose this bonus for [2.5-5] seconds after taking damage. |
Alla |
Drop |
Utility |
Eluding |
Becoming Iniured while Crowd Controlled grants you Unstoppable for 4 seconds. This effect has a [40-20] second Cooldown. |
Alla |
Caldera Gate, Fractured Peaks |
Utility |
Exploiters |
You have 20% increased Crowd Control Duration. While enemies are Unstoppable, you deal [20-50%] |
Alla |
Drop |
Utility |
Anemia |
Lucky Hit: Direct damage against Bleeding enemies has up to a [20-30]% chance to Stun them for 2 seconds. |
Barbarian |
Kor Dragan Barracks, Fractured Peaks |
Utility |
Grasping Whirlwind |
Whirlwind periodically Pulls enemies to you. |
Barbarian |
Drop |
Utility |
Luckbringer |
Gain [12-20%] increased Lucky Hit Chance while all damage bonuses from the Walking Arsenal Key Passive are active. |
Barbarian |
Drop |
Utility |
Relentless Berserker's |
Lucky Hit: Damaging an enemy with a Core Skill has up to a [22 - 40%] chance to extend the duration of Berserking by 2 seconds. Double this duration if it was a Critical Strike. |
Barbarian |
Hakan's Refuge, Kehjistan |
Utility |
Weapon Master's |
Your Weapon Mastery Skills have an additional Charge. Lucky Hit: Damaging an enemy with a Weapon Mastery Skill has up to a [37-55]% chance to Stun them for 2 seconds. |
Barbarian |
Drop |
Utility |
Binding Embers |
Flame Shield lets you move unhindered through enemies. Enemies you move through while Flame Shield is active are Immobilized for [2.0-3.0] seconds. |
Sorcerer |
Drop |
Utility |
Fortune |
Your Lucky Hit Chance is increased by [10-20]%[+] while you have a Barrier active. |
Sorcerer |
Drop |
Utility |
Singed Extremities |
After Immobilize wears off, enemies are Slowed by [40-60]% for 4 seconds |
Sorcerer |
Earthen Wound, Hawezar |
Utility |
Quicksand |
Damage from Earth skills Slow enemies hit by [25-50]% for 5 seconds. |
Druid |
Ferals' Den, Scosglen |
Utility |
The Dark Howl |
Debilitating Roar is now a Werewolf Skill. In addition, Debilitating Roar will Immobilize Poisoned enemies for [2.0-4.0] seconds. |
Druid |
Drop |
Utility |
Ballistic |
When you have Fortify your Earth Skills gain +2 Ranks. |
Druid |
Whispering Pines, Scosglen |
Utility |
Stormshifter's |
While Hurricane is active, gain +2 Ranks to your Shapeshifting Skills. |
Druid |
Crusader's Cathedral, Kehjistan |
Utility |
Explosive Mist |
Blood Mist triggers Corpse Explosion on surrounding Corpses. When Blood Mist detonates a Corpse, its Cooldown is reduced by [0.2-0.5] seconds. |
Necromancer |
Drop |
Utility |
The Void |
Blight's defiled area, when spawned, Pulls in enemies around the affected area. |
Necromancer |
Drop |
Utility |
Blood Getter's |
Your maximum number of Skeletal Warriors is increased by 2 |
Necromancer |
Drop |
Utility |
Coldbringer's |
Every 8 seconds, your Cold Skeletal Mages cast a blizzard that deals [X] Cold damage and continuously Chills enemies for 8% over 6 seconds. |
Necromancer |
Drop |
Utility |
Torturous |
Enemies afflicted by your Iron Maiden have a [15-25]% chance to be Stunned for 1 Second when they deal direct damage. |
Necromancer |
Deserted Underpass, Kehjistan |
Utility |
Viscous |
Your maximum number of Skeletal Mages is increased by 2 |
Necromancer |
Drop |
Utility |
Explosive Verve |
Your Grenade Skills count as Trap Skills. Whenever you arm a Trap or drop Grenades, you gain [10-18]%[+] increased Movement Speed for 3 seconds. |
Rogue |
Derelict Lodge, Fractured Peaks |
Utility |
Noxious Ice |
Chilled enemies Poisoned by Poison Imbuement will be further Chilled for 20% per second. You deal [10-25]%[x] additional Poison damage to Frozen enemies. |
Rogue |
Drop |
Utility |
Quickening Fog |
You automatically drop a Smoke Grenade at the end of Dash. Dash's Cooldown is reduced by [0.25-0.35] seconds for each enemy Dazed this way, up to [0.75-1.05] seconds. |
Rogue |
Drop |
Utility |
Frostbitten |
Chilled enemies hit by your Grenade Skills have a chance equal to double your Critical Strike Chance to be instantly Frozen for 2 seconds. You deal [10-25%] increased Critical Strike Damage against Frozen enemies. |
Rogue |
Drop |
Utility |
Mangler's |
Lucky Hit: Dealing direct damage to a Vulnerable enemy has up to a [25-45%] chance to Daze them for 2 seconds. |
Rogue |
Drop |
Utility |
Audacity |
When there are at least 5 Close enemies, Stun them for [2-4] seconds. This can only occur once every 20 seconds. |
Alla |
Drop |
Utility |
Adaptability |
When cast below 50% Maximum Resource, Basic Skills generate 3 of your Primary Resource, once per cast.
When cast at or above 50% Maximum Resource, Basic Skills deal 40–80% increased damage. |
Alla |
Drop |
Utility |
Virulent |
When Rabies infects an enemy, reduce its cooldown by 0.3–0.6 seconds. This cooldown reduction is tripled when infecting Elites. |
Druid |
Drop |
Utility |
Turbulence |
Soar casts Vortex at its landing location and deals [25 - 45]%[x] increased damage. |
Spiritborn |
Ruined Wild |
Utility |
Aphotic |
Skeletal Priests empower your Skeletal Warriors' attacks to deal Shadow damage and have a [5.0-25.0]% chance to Stun enemies for 1.5 seconds. |
Necromancer |
Extraction |
Utility |
Concussive Strikes |
Lucky Hit: Damaging an enemy has up to a 20% chance to Daze them for 2 seconds. You deal 5-25% increased damage to Dazed enemies. |
Alla |
Extraction |
Utility |
Frosty Strides |
While below 45-60% Life, Evade Freezes Close enemies, deal 450 Cold Damage to them, and makes them Vulnerable for 3 seconds |
Alla |
Extraction |
Utility |
Occult Dominion |
Your maximum number of Skeletal Warriors and Skeletal Mages is increased by 2. |
Necromancer |
Extraction |
Utility |
The Agile Wolf |
Shred gains a 4th attack that hits all surrounding enemies, deals [20 - 60]%[x] increased damage, and Knocks Down enemies for 2 seconds. |
Druid |
Extraction |
Utility |
The Cursed Aura |
You automatically Curse enemies around you with Decrepify and Iron Maiden.
Curses inflicted this way spread to surrounding targets every [2.5 - 0.3] seconds and last 4 seconds outside of the aura |
Necromancer |
Extraction |
Utility |
The Firebird |
Gain the Flame Shield Enchantment for free.
When Flame Shield activates, Meteorites fall around you dealing [75 - 135] Fire damage |
Sorcerer |
Extraction |
Utility |
The Orange Herald |
Lucky Hit: Up to a [5.0 - 13.0]% chance to reduce the Cooldown of your Ultimate Skill by 2 seconds. Can only happen once per Skill cast |
Sorcerer |
Extraction |
Utility |
Hectic |
After casting 5 Basic Skills, one of your active Cooldowns is reduced by [1-2.5] seconds |
Alla |
Extraction |
Utility |
Mired Sharpshooter's |
Caltrops is now a Marksman Skill that also throws [5-25] piercing daggers over its duration, each dealing 15 Shadow damage and applying Vulnerable for 3 seconds. |
Rogue |
Extraction |
Utility |
Sticker-thought |
Gain [508 - 1,270] Thorns while Channeling and for 3 seconds afterwards. |
Alla |
Extraction |
Utility |
Wildbolt |
Every [3.5 - 2.0] seconds, Distant enemies are Pulled In to you and take 10%[x] increased damage for 3 seconds. |
Alla |
Extraction |
Utility |
Apprehension |
Once an enemy is Slowed by at least 80%, they also become Feared for 3 seconds. You deal [20-40%]x increased damage to Feared enemies. |
Spiritborn |
Skatsimi Fane. Nahantu |
Utility |
Binding Morass |
Dealing indirect damage to an enemy progressively Slows them by [30-70%] for 3 seconds. You deal 20%[x] increased damage to Slowed Enemies. |
Spiritborn |
Extraction |
Utility |
Reactive Armor |
Gain 10% Block Chance. Blocking an attack from a Close enemy has a [30-70%] chance to cast a free Concussive Stomp at them |
Spiritborn |
Extraction |
Utility |
Soil Power |
Lucky Hit: Up to a 25% chance to create a Mystic Circle for 10 seconds.
Casting a Centipede Skill in Mystic Circles empowers them to periodically apply [180-250%] Poisoning damage over 6 seconds to enemies within while extending any Crowd Controls a |
Spiritborn |
Extraction |
Utility |
Duelist's |
Maximum Ferocity increased by [1 - 5]. |
Spiritborn |
Extraction |
Utility |
Menacing |
Scourge continuously affects enemies around you for [5.0-9.0] seconds. |
Spiritborn |
Extraction |
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