Vecka:  22

 Alla  [ Barbarian  Druid  Necromancer  Rogue  Sorcerer ]   [ Defensive  Offensive  Resource  Utility  Mobility ]

 [ Head  Chest  Gloves  Pants  Boots  Amulet  Ring   2H Weapon  1H Weapon  Off-hand  Shield ]
Typ Aspect Effect Class Source
Resource Umbral Restore [1-4] resource of your Primary Resource when you Crowd Control an enemy. Alla Champion's Demise, Dry Steppes
Resource Starlight Gain [10-20] of your Primary Resource for every 25% of your Life that you Heal. Alla Drop
Resource Berserk Fury You gain [3-6] Fury per second while Berserking. Barbarian Drop
Resource Echoing Fury Your Shout skills generate [2.0-4.0] Fury per seconds while active. Barbarian Sirocco Caverns, Kehjistan
Resource Unrelenting Fury Killing an enemy with a Core Skill refunds [10.0 - 20.0]% of its base Fury cost. Can only happen once per Skill cast. Barbarian Hallowed Ossuary, Fractured Peaks
Resource Relentless Armsmaster Gain [20-36%] increased Fury Generation while all damage bonuses from Walking Arsenal Key Passive are active. Barbarian Calibel's Mine, Scosglen
Resource Bear Clan Berserker's Killing an enemy while Berserking has a 40% chance to grant [16 - 32%] increased Cooldown Reduction to your Brawling Skills for 2 seconds. Barbarian Drop
Resource Bold Chieftain's Whenever you cast a Shout Skill, its Cooldown is reduced by [1.0 - 1.09] seconds per Nearby enemy, up to a maximum of 6 seconds. Barbarian Drop
Resource Slaking Lucky Hit: You have up to a [40-60%] chance to gain 20 Fury when Rend deals direct damage to at least one Bleeding enemy. Barbarian Maulwood, Fractured Peaks
Resource Concentration Your Mana Regeneration is increased by [20-30%][x] if you have not taken damage in the last 3 seconds. Sorcerer Drop
Resource Efficiency Casting a Basic skill reduces the Mana cost of your next Core skill by [15-25]% Sorcerer Domhainne Tunnels, Scosglen
Resource Prodigy's Using a Cooldown restores [15-25] Mana. Sorcerer Witchwater, Hawezar
Resource Recharging Each time Chain Lightning bounces off you, gain [4-6] Mana. Sorcerer Zenith, Fractured Peaks
Resource Balanced Increase your Maximum Spirit by [30-50] and Spirit Generation by 20% while Grizzly Rage is active. Druid Drop
Resource Calm Breeze Lucky Hit: Wind Shear has up to a [5-10]% chance to fully restore your Spirit Druid Grinning Labyrinth, Dry Steppes
Resource Unsatiated After killing an enemy with Shred, your next Werewolf Skill generates [20-30%] more Spirit and deals [20-30%] increased damage. Druid Tormented Ruins, Fractured Peaks
Resource Assimilation You have 8% increased Dodge Chance versus enemies affected by Damage Over Time effects. When you Dodge you gain [5-10] of your Primary Resource. Druid Drop
Resource Mangled When you are struck as a Werebear you have a [30-40%] chance to gain 1 Spirit. Druid Immortal Emanation, Fractured Peaks
Resource Exposed Flesh Lucky Hit: Up to a 10% chance to generate [30-50] Essence when hitting a Vulnerable enemy with your Bone Skills. Necromancer Drop
Resource Potent Blood While at full Life, Blood Orbs grant [10-20] Essence. Necromancer Betrayer's Row, Dry Steppes
Resource Torment Critical Strikes with Bone Skills increase your Essence Regeneration by [20-30]%[x] for 4 seconds. Necromancer Black Asylum, Fractured Peaks
Resource Fastblood Blood Orbs reduce your Ultimate Cooldown by [1.0-1.5] seconds. Necromancer Iron Hold, Hawezar
Resource Flesh-Rending After Decompose spawns a Corpse, gain [20-40] Essence. Necromancer Nostrava Deepwood, Fractured Peaks
Resource Requiem You gain [3-5] maximum Essence per active Minion. Necromancer Vault of the Forsaken, Scosglen
Resource Energizing Damaging an Elite enemy with a Basic Skill generates [3 - 7] Energy. Rogue Sanguine Chapel, Fractured Peaks
Resource Ravenous Killing a Vulnerable enemy grants you [50-70%] increased Energy Regeneration for 4 seconds. Rogue Shifting City, Dry Steppes
Resource Giant Strides Reduces the Cooldown of Leap by [3-5] seconds per enemy hit, up to a maximum of 9 seconds. Barbarian Drop
Resource Hulking Your Golem has [1-4%] chance to reduce its active Cooldown by 2 seconds and a [0.5-2%] chance to spawn a Corpse each time it damages an enemy with its normal attack. Necromancer Sepulcher of the Forsworn, Kehjistan
Resource Incendiary Lucky Hit: Burning Damage has up to a [5-10%] chance to restore 10 Mana. Sorcerer Tomb of the Saints, Kehjistan
By Draken 2023