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Effect |
Class |
Source |
Offensive |
Ancestral Charge |
Charge calls forth 4 Ancients who also Charge, dealing 50-100% of normal damage. |
Barbarian |
Drop |
Offensive |
Ancestral Echoes |
Lucky Hit: While Call of the Ancients is on your Action Bar, damaging enemies with Leap, Upheaval, or Whirlwind have up to a [50-60]% chance to summon an Ancient to perform the same Skill. |
Barbarian |
Ancient Reservoir, Hawezar |
Offensive |
Ancestral Force |
Hammer of the Ancients quakes outwards, dealing [32-50]% of its damage to enemies. |
Barbarian |
Sunken Ruins, Scosglen |
Utility |
Anemia |
Lucky Hit: Direct damage against Bleeding enemies has up to a [20-30]% chance to Stun them for 2 seconds. |
Barbarian |
Kor Dragan Barracks, Fractured Peaks |
Offensive |
Battle-Mad |
Gain Berserking for [2-3.5] seconds after swapping weapons 10 times. It can only be equipped on Weapons |
Barbarian |
Drop |
Resource |
Bear Clan Berserker's |
Killing an enemy while Berserking has a 40% chance to grant [16 - 32%] increased Cooldown Reduction to your Brawling Skills for 2 seconds. |
Barbarian |
Drop |
Resource |
Berserk Fury |
You gain [3-6] Fury per second while Berserking. |
Barbarian |
Drop |
Offensive |
Berserk Ripping |
Whenever you deal direct damage while Berserking, inflict [20-30%] if the base damage dealt as additional Bleeding damage over 5 seconds. |
Barbarian |
Mournfield, Dry Steppes |
Resource |
Bold Chieftain's |
Whenever you cast a Shout Skill, its Cooldown is reduced by [1.0 - 1.09] seconds per Nearby enemy, up to a maximum of 6 seconds. |
Barbarian |
Drop |
Offensive |
Brawler's |
Enemies damaged by Kick or Charge will explode if they are killed within the next 2 seconds, dealing [X] damage to surrounding enemies. |
Barbarian |
Haunted Refuge, Hawezar |
Defensive |
Bul-Kathos |
Leap creates an Earthquake that deals [X] Physical damage over 4 seconds. While standing in Earthquakes, you gain 5% increased Damage Reduction |
Barbarian |
Light's Refuge, Hawezar |
Offensive |
Burning Rage |
While Berserking you deal [X] Fire Damage every second to surrounding enemies |
Barbarian |
Drop |
Offensive |
Death Wish |
Gain [X] Thorns while Berserking. |
Barbarian |
Penitent Cairns, Scosglen |
Offensive |
Devilish |
After generating 100 Fury your next Core Skill creates a Dust Devil that deals [X] damage to enemies behind the target |
Barbarian |
Drop |
Offensive |
Dire Whirlwind |
Whirlwind's Critical Strike Chance is increased by [3 - 8]% for each second it is channeled, up to [9 - 24]% |
Barbarian |
Garan Hold, Scosglen |
Offensive |
Dust Devil's |
Whirlwind leaves behind Dust Devils that deal [X] damage to surrounding enemies. |
Barbarian |
Drop |
Offensive |
Earthquake |
Ground Stomp creates an Earthquake damaging enemies for [X] Physical Damage over 4 seconds. While standing in Earthquakes, you deal [5-15%] increased damage. |
Barbarian |
Drop |
Offensive |
Earthstriker's |
After swapping weapons 10 times, your next attack will Overpower and deal [30-50%] increased Overpower damage. |
Barbarian |
Maugan's Works, Hawezar |
Resource |
Echoing Fury |
Your Shout skills generate [2.0-4.0] Fury per seconds while active. |
Barbarian |
Sirocco Caverns, Kehjistan |
Offensive |
Encroaching Wrath |
Reduces the Cooldown of Leap by [3-5] seconds per enemy hit, up to a maximum of 9 seconds. |
Barbarian |
Drop |
Resource |
Giant Strides |
Reduces the Cooldown of Leap by [3-5] seconds per enemy hit, up to a maximum of 9 seconds. |
Barbarian |
Drop |
Utility |
Grasping Whirlwind |
Whirlwind periodically Pulls enemies to you. |
Barbarian |
Drop |
Defensive |
Iron Blood |
Gain [2.0-4.0%] Damage Reduction for each nearby Bleeding enemy up to [10 - 20%] maximum. |
Barbarian |
Forgotten Ruins, Kehjistan |
Defensive |
Iron Warrior |
Iron Skin grants Unstoppable, and [18 - 28]% Damage Reduction. |
Barbarian |
Carrion Fields, Dry Steppes |
Offensive |
Limitless Rage |
Each point of Fury you generate while at Maximum Fury grants your next Core Skill [1-2]% increased damage, up to [15-30]% |
Barbarian |
Drop |
Utility |
Luckbringer |
Gain [12-20%] increased Lucky Hit Chance while all damage bonuses from the Walking Arsenal Key Passive are active. |
Barbarian |
Drop |
Defensive |
Numbing Wrath |
Each point of Fury generated while at Maximum Fury grants [X] Fortify. |
Barbarian |
Heathen's Keep, Hawezar |
Mobility |
Perpetual Stomping |
Damaging an enemy with Kick or Ground Stomp resets Leap's Cooldown. |
Barbarian |
Charnel House, Dry Steppes |
Offensive |
Prickling |
Damaging an enemy with a Core Skill has up to a [X]% chance to grant [X] Thorns for 5 seconds. |
Barbarian |
Drop |
Resource |
Relentless Armsmaster |
Gain [20-36%] increased Fury Generation while all damage bonuses from Walking Arsenal Key Passive are active. |
Barbarian |
Calibel's Mine, Scosglen |
Utility |
Relentless Berserker's |
Lucky Hit: Damaging an enemy with a Core Skill has up to a [22 - 40%] chance to extend the duration of Berserking by 2 seconds. Double this duration if it was a Critical Strike. |
Barbarian |
Hakan's Refuge, Kehjistan |
Offensive |
Skullbreaker's |
Stunning a Bleeding enemy deals [22-40%] of their total Bleeding amount to them as Physical damage. |
Barbarian |
Drop |
Resource |
Slaking |
Lucky Hit: You have up to a [40-60%] chance to gain 20 Fury when Rend deals direct damage to at least one Bleeding enemy. |
Barbarian |
Maulwood, Fractured Peaks |
Defensive |
Steadfast Berserker's |
Lucky Hit: Up to a 35% chance to gain [X] Fortify whenever you deal direct damage while Berserking. |
Barbarian |
Drop |
Offensive |
Sundered Ground |
Every 25 seconds, Upheaval is guaranteed to Overpower and deals 10–20% increased damage. This timer is reduced by 4 seconds when Upheaval Overpowers a Boss or an Elite enemy. |
Barbarian |
Drop |
Defensive |
Tempering Blows |
After Swapping weapons 6 times, gain [X] Fortify. |
Barbarian |
Defiled Catacomb, Fractured Peaks |
Resource |
Unrelenting Fury |
Killing an enemy with a Core Skill refunds [10.0 - 20.0]% of its base Fury cost. Can only happen once per Skill cast. |
Barbarian |
Hallowed Ossuary, Fractured Peaks |
Offensive |
Veteran Brawler's |
Each time a Core Skill deals direct damage to an enemy, your next Charge or Leap deals [15-20]% increased damage, up to [225-300]% |
Barbarian |
Heretics Asylum, Kehjistan |
Offensive |
Wanton Rupture |
Your Rupture does not remove the Bleeding damage from enemies. This can occur once every [30-40] seconds. |
Barbarian |
Drop |
Utility |
Weapon Master's |
Your Weapon Mastery Skills have an additional Charge. Lucky Hit: Damaging an enemy with a Weapon Mastery Skill has up to a [37-55]% chance to Stun them for 2 seconds. |
Barbarian |
Drop |
Offensive |
Windlasher |
Casting Double Swing twice within 1.5 seconds creates a Dust Devil that deals [X] damage to enemies behind the target. |
Barbarian |
Drop |
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