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Effect |
Class |
Source |
Offensive |
Alpha |
Your Wolf Companions are now Werewolf Companions. Werewolf Companions deal [75-100]%[+] additional damage and can spread Rabies. |
Druid |
Drop |
Resource |
Assimilation |
You have 8% increased Dodge Chance versus enemies affected by Damage Over Time effects. When you Dodge you gain [5-10] of your Primary Resource. |
Druid |
Drop |
Resource |
Balanced |
Increase your Maximum Spirit by [30-50] and Spirit Generation by 20% while Grizzly Rage is active. |
Druid |
Drop |
Utility |
Ballistic |
When you have Fortify your Earth Skills gain +2 Ranks. |
Druid |
Whispering Pines, Scosglen |
Offensive |
Blurred Beast |
While dashing, Shred seeks out Nearby Poisoned enemies instantly dealing [70-100%] of the Poisoning damage to them. |
Druid |
Drop |
Resource |
Calm Breeze |
Lucky Hit: Wind Shear has up to a [5-10]% chance to fully restore your Spirit |
Druid |
Grinning Labyrinth, Dry Steppes |
Offensive |
Changeling's Debt |
Damaging a Poisoned enemy with a Werebear Skill will instantly deal [120-150]% of the Poisoning damage and consume the Poisoning |
Druid |
Conclave, Kehjistan |
Offensive |
Crashstone |
Earth Skills deal [40-50%] more Critical Strike Damage to Crowd Controlled enemies. |
Druid |
Stockades, Scosglen |
Defensive |
Cyclonic Force |
Cyclone Armor also provides Physical Damage Reduction. In addition, Cyclone Armor will also be applied to all nearby allies. |
Druid |
Collapsed Vault, Kehjistan |
Utility |
Dark Howl |
Debilitating Roar is now a Werewolf Skill. In addition, Debilitating Roar will Immobilize Poisoned enemies for [2.0-4.0] seconds. |
Druid |
Drop |
Offensive |
Dire Wolf's |
Grizzly Rage now shapeshifts you into a Dire Werewolf. As a Dire Werewolf you gain [15-25%] Movement Speed instead of Damage Reduction and a [30-50%] Spirit cost reduction bonus. In addition, kills Heal you for 10% of your Maximum Life. |
Druid |
Drop |
Defensive |
Earthguard |
Gain [15-25%] bonus amount to your next Earthen Bulwark for each enemy you Crowd Control up to a maximum of 100%. |
Druid |
Drop |
Offensive |
Lightning Dancer's |
Lightning Storm Critical Strikes spawn 3 Dancing Bolts that seek enemies in the area dealing [X] Lightning damage. |
Druid |
Drop |
Resource |
Mangled |
When you are struck as a Werebear you have a [30-40%] chance to gain 1 Spirit. |
Druid |
Immortal Emanation, Fractured Peaks |
Defensive |
Mending Stone |
The duration of Earthern Bulwark is increased by 6 seconds. In addition, killing an enemy with Earth skills replenishes [X] of your active Earthen Bulwark's Barrier. |
Druid |
Sealed Archives, Dry Steppes |
Offensive |
Metamorphic Stone |
Boulder is now a Core Skill and costs 60 Spirit to cast dealing [80-100]% of normal damage. |
Druid |
Drop |
Offensive |
Mighty Storm's |
The Earthen Might Key Passive also applies to your Storm Skills |
Druid |
Drop |
Offensive |
Natural Balance |
Casting a Storm Skill grants your Earth Skills [30.0-45.0]% Critical Strike Damage for 4 seconds. Casting an Earth Skill increases the Critical Strike Chance of Storm Skills by [8.0-12.0]% for 4 seconds. |
Druid |
Drop |
Offensive |
Nature's Savagery |
Werewolf Skills function as Storm Skills and Werebear Skills function as Earth Skills for the Nature's Fury Key Passive. |
Druid |
Drop |
Offensive |
Nighthowler's |
Blood Howl increases Critical Strike Chance by [5.0%-10.0%] In addition, Blood Howl also affects nearby Companions and Players for 3 seconds. |
Druid |
Forbidden City, Fractured Peaks |
Offensive |
Overcharged |
Lucky Hit: Up to a [10-20%] chance when dealing Lightning damage to overload the target for 3 seconds, causing any direct damage you deal to them to pulse [X] additional damage to surrounding enemies. |
Druid |
Mariner's Refuge, Scosglen |
Utility |
Quicksand |
Damage from Earth skills Slow enemies hit by [25-50]% for 5 seconds. |
Druid |
Ferals' Den, Scosglen |
Offensive |
Rampaging Werebeast |
The duration of Grizzly Rage is increased by [1-5] seconds. In addition, Critical Strikes while Grizzly Rage is active increase your Critical Strike Damage by 10%[x] for the duration. |
Druid |
Endless Gates, Hawezar |
Offensive |
Raw Might |
After you hit 15 enemies with your Werebear Skills, your next Werebear Skill will deal x[30-50%] more damage and Stun enemies for 2 seconds. |
Druid |
Drop |
Offensive |
Retaliation |
Your Core skills deal up to [20-40]%[x] increased damage based on your amount of Fortify |
Druid |
Seaside Descent, Dry Steppes |
Offensive |
Runeworker's Conduit |
Critical Strikes with Storm Skills charge the air around you for [1.0-2.0] seconds causing a Lightning Strike to periodically hit an enemy in the area for [X] Lightning Damage. |
Druid |
Drop |
Offensive |
Seismic-Shift |
Earth Spike launches spikes in a line and has a [2-1] second Cooldown. |
Druid |
Drop |
Offensive |
Shepherd's |
Core Skills deal an additional [6.0-8.0%] damage for each active Companion. |
Druid |
Bloodsoaked Crag, Dry Steppes |
Offensive |
Shockwave |
Pulverize creates a shockwave that travels forward, dealing [X]% of its damage to targets in the path. |
Druid |
Drop |
Defensive |
Skinwalker's |
When you use a Shapeshifting Skill that changes your form, gain [X] Life. If you are at full Life, gain the same amount as Fortify |
Druid |
Fading Echo, Kehjistan |
Offensive |
Stampede |
Gain 1 additional Companion. In addition, your Companion Skills deal [10-20%] bonus damage. |
Druid |
Drop |
Offensive |
Stormchaser's |
Tornado will seek up to [1-3] targets |
Druid |
Drop |
Offensive |
Stormclaw's |
Critical Strikes with Shred deal [20-30]% of the damage dealt as Lightning Damage to the target and surrounding enemies. |
Druid |
Anica's Claim, Fractured Peaks |
Utility |
Stormshifter's |
While Hurricane is active, gain +2 Ranks to your Shapeshifting Skills. |
Druid |
Crusader's Cathedral, Kehjistan |
Offensive |
Subterranean |
Poison Creeper’s active also casts Landslide in a circle around you. Earth Skills deal 10-20% increased damage to Poisoned enemies. |
Druid |
Drop |
Defensive |
Symbiotic |
When the Nature's Fury Key Passive triggers a free Skill, your non Ultimate Cooldowns of the opposite type are reduced by [4-8] seconds. |
Druid |
Drop |
Offensive |
Tempest |
Hurricane damage is increased by [7.0-15.0%] each second while active. |
Druid |
Blind Burrows, Hawezar |
Offensive |
Trampled Earth |
Trample now summons 6 Landslide pillars of earth during its duration that deal [70-80]% normal damage. Trample is now also a Nature Magic and Earth Skill. |
Druid |
Drop |
Resource |
Unsatiated |
After killing an enemy with Shred, your next Werewolf Skill generates [20-30%] more Spirit and deals [20-30%] increased damage. |
Druid |
Tormented Ruins, Fractured Peaks |
Offensive |
Ursine Horror |
Pulverize is now also an Earth skill. After casting Pulverize, tectonic spikes continue to deal [X] damage over 2 seconds. |
Druid |
Belfry Zakara, Hawezar |
Defensive |
Vigorous |
Gain [10.0-15.0]% Damage Reduction while Shapeshifted into a Werewolf. |
Druid |
Steadfast Barracks, Hawezar |
Utility |
Virulent |
When Rabies infects an enemy, reduce its cooldown by 0.3–0.6 seconds. This cooldown reduction is tripled when infecting Elites. |
Druid |
Drop |
Offensive |
Wildrage |
Your Companions gain the bonuses from the Bestial Rampage Key Passive. |
Druid |
Drop |
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