|
|
Effect |
Class |
Source |
Offensive Amulet |
Abundant Energy |
Crackling Energy has a [30-40]% chance to chain to an additional enemy. |
Sorcerer |
Drop |
Offensive Amulet |
Accelerating |
Critical Strikes with Core Skills increase your Attack Speed by [15-25]% for 5 seconds. |
Alla |
Drop |
Offensive Amulet |
Ancestral Charge |
Charge calls forth 4 Ancients who also Charge, dealing 50-100% of normal damage. |
Barbarian |
Drop |
Offensive Amulet |
Ancestral Echoes |
Lucky Hit: While Call of the Ancients is on your Action Bar, damaging enemies with Leap, Upheaval, or Whirlwind have up to a [50-60]% chance to summon an Ancient to perform the same Skill. |
Barbarian |
Ancient Reservoir, Hawezar |
Offensive Amulet |
Ancestral Force |
Hammer of the Ancients quakes outwards, dealing [32-50]% of its damage to enemies. |
Barbarian |
Sunken Ruins, Scosglen |
Offensive Amulet |
Ancient Flame |
While both bonuses from the Esu's Ferocity Key Passive are active, your Attack Speed is increased by [40-50]%. |
Sorcerer |
Drop |
Utility Amulet |
Anemia |
Lucky Hit: Direct damage against Bleeding enemies has up to a [20-30]% chance to Stun them for 2 seconds. |
Barbarian |
Kor Dragan Barracks, Fractured Peaks |
Offensive Amulet |
Armageddon |
An hail of Meteorites falls during Inferno, dealing [X] Fire Damage on impact. Your Meteorites Immobilize enemies for 3 seconds. |
Sorcerer |
Drop |
Offensive Amulet |
Artful Initiative |
When you spend 100 Energy you release a cluster of exploding Stun Grenades that deal [0.2-0.3] Physical Damage and Stun enemies for 0.5 seconds. Your Grenade Skills deal x15% more damage. |
Rogue |
Drop |
Utility Amulet |
Audacity |
When there are at least 5 Close enemies, Stun them for [2-4] seconds. This can only occur once every 20 seconds. |
All |
Drop |
Offensive Amulet |
Arrow Storms |
Lucky Hit: Your Marksman Skills have up to a 10% chance to create an arrow storm at the target's present location, dealing [X]% Physical damage over 3 seconds. You can have up to 5 active arrow storms. |
Rogue |
Howling Warren, Scosglen |
Offensive Amulet |
Berserk Ripping |
Whenever you deal direct damage while Berserking, inflict [20-30%] if the base damage dealt as additional Bleeding damage over 5 seconds. |
Barbarian |
Mournfield, Dry Steppes |
Utility Amulet |
Binding Embers |
Flame Shield lets you move unhindered through enemies. Enemies you move through while Flame Shield is active are Immobilized for [2.0-3.0] seconds. |
Sorcerer |
Drop |
Offensive Amulet |
Biting Cold |
When you Freeze an enemy there is a [30-40%] chance they become Vulnerable for 3 seconds. |
Sorcerer |
Forgotten Depths, Dry Steppes |
Offensive Amulet |
Branching Volleys |
Barrage's arrows have [15-25]% chance to split into 2 arrows whenever they ricochet. |
Rogue |
Shadowed Plunge, Hawezar |
Defensive Amulet |
Bul-Kathos |
Leap creates an Earthquake that deals [X] Physical damage over 4 seconds. While standing in Earthquakes, you gain 5% increased Damage Reduction |
Barbarian |
Light's Refuge, Hawezar |
Offensive Amulet |
Burning Rage |
While Berserking you deal [X] Fire Damage every second to surrounding enemies |
Barbarian |
Drop |
Offensive Amulet |
Bursting Bones |
When a segment of Bone Prison is destroyed or expired, is deals [X] damage in an area around itself. |
Necromancer |
Path of the Blind, Dry Steppes |
Offensive Amulet |
Bursting Venoms |
Lucky Hit: Critical Strikes with Poison Imbued Skills have up to a xx% chance to create a toxic pool that deals [X] Poisoning damage over 3 seconds to enemies within. While standing in the pool Poison Imbuement has no Cooldown and no Charge limit. |
Rogue |
Drop |
Offensive Amulet |
Conflagration |
While channeling Incinerate, your Burning damage is increased by [20-30]%[x] |
Sorcerer |
Light's Watch, Fractured Peaks |
Offensive Amulet |
Control |
You deal [30-40]%[x] more damage to Immobilized, Stunned, or Frozen enemies. |
Sorcerer |
Sunken Library, Kehjistan |
Offensive Amulet |
Corruption |
Your Imbuement Skill effects have [20-40]%[x] increased potency against Vulnerable enemies. |
Rogue |
Renegade's Retreat, Kehjistan |
Defensive Amulet |
Cruel Sustenance |
Explosions from the Victimize Key Passive Heal you for [X] Life for each enemy damaged, up to a maximum of [X] Life. |
Rogue |
Drop |
Defensive Amulet |
Cyclonic Force |
Cyclone Armor also provides Physical Damage Reduction. In addition, Cyclone Armor will also be applied to all nearby allies. |
Druid |
Collapsed Vault, Kehjistan |
Offensive Amulet |
Decay |
Each time the Shadowblight Key Passive deals damage to enemies, it increases the next Shadowblight's damage within xx seconds by [20-40]%[x], stacking up to 5 times. |
Necromancer |
Drop |
Defensive Amulet |
Disobedience |
You gain [0.25-0.50]%[x] increased Armor for 4 seconds when you deal any form of damage, stacking up to [25.00-50.00]%[x] |
Alla |
Halls of the Damned, Kehjistan |
Offensive Amulet |
Elements |
Gain +[20-30]% increased damage to a set of damage types for 7 seconds. This effect alternates between 2 sets: Fire, Lightning and Physical. Cold, Poison, and Shadow. |
Alla |
Drop |
Defensive Amulet |
Elusive Menace |
While you have both bonuses from the Close Quarters Combat Key Passive active, your Dodge Chance increases by [1-5]% whenever you're hit by a Close enemy. Successfully Dodging resets this bonus. |
Rogue |
Drop |
Offensive Amulet |
Empowering Reaper |
Critical Strikes from Sever have a [10-20]% chance to spawn a pool of Blight under
the target that deals [20-60]% bonus damage. This effect can only happen once every 3 seconds. |
Necromancer |
Flooded Depths, Scosglen |
Offensive Amulet |
Encircling Blades |
Flurry damages enemies in a circle around you and deals [8-15]%[x] increased damage. |
Rogue |
Forsaken Quarry, Fractured Peaks |
Offensive Amulet |
Encroaching Wrath |
Reduces the Cooldown of Leap by [3-5] seconds per enemy hit, up to a maximum of 9 seconds. |
Barbarian |
Drop |
Offensive Amulet |
Engulfing Flames |
While enemies are affected by more Damage Over Time than their total Life, you deal [30-40]%[x] increased Burning damage to them. |
Sorcerer |
Drop |
Utility Amulet |
Explosive Mist |
Blood Mist triggers Corpse Explosion on surrounding Corpses. When Blood Mist detonates a Corpse, its Cooldown is reduced by [0.2-0.5] seconds. |
Necromancer |
Drop |
Utility Amulet |
Explosive Verve |
Your Grenade Skills count as Trap Skills. Whenever you arm a Trap or drop Grenades, you gain [10-18]%[+] increased Movement Speed for 3 seconds. |
Rogue |
Derelict Lodge, Fractured Peaks |
Utility Amulet |
Fortune |
Your Lucky Hit Chance is increased by [10-20]%[+] while you have a Barrier active. |
Sorcerer |
Drop |
Offensive Amulet |
Frenzied Dead |
Each time one of your Summoning Minions damages an enemy, they gain [10-14]%[+] Attack Speed for 3 seconds, up to [30-42]%[+] |
Necromancer |
Drop |
Offensive Amulet |
Frozen Memories |
The Avalanche Key Passive now applies to 1 additional casts. |
Sorcerer |
Drop |
Offensive Amulet |
Frozen Orbit |
Frozen Orb stays in place after reaching its destination and explodes 2 additional times for [20-30]% of its damage. |
Sorcerer |
Drop |
Offensive Amulet |
Frozen Wake |
While Ice Armor is active, you leave behind exploding Ice Spikes that deal [X] damage. Your Ice Spikes Chill enemies for [15%]. |
Sorcerer |
Drop |
Offensive Amulet |
Grasping Veins |
Gain [10-20]%[+] increased Critical Strike Chance for 6 seconds when you cast Corpse Tendrils. You deal [20-40]%[x] bonus Critical Strike Damage to enemies damaged by Corpse Tendrils. |
Necromancer |
Corrupted Grotto, Kehjistan |
Offensive Amulet |
Gore Quills |
Blood Lance will consume Blood Orbs to also conjure lances from them. Each additional Blood Lance deals 20-50% of normal damage and prioritizes targeting un-lanced enemies. |
Necromancer |
Drop |
Utility Amulet |
Grasping Whirlwind |
Whirlwind periodically Pulls enemies to you. |
Barbarian |
Drop |
Defensive Amulet |
Hardened Bones |
While you have 7 or more Minions, your Minions gain [10-20]% increased Damage Reduction. |
Necromancer |
Drop |
Offensive Amulet |
Hungry Blood |
When Blood Lance hits an enemy that is already lanced, it has a [13-23]% chance to fire a Blood Lance at a Nearby enemy. |
Necromancer |
Drop |
Offensive Amulet |
Imitated Imbuement |
Your Shadow Clones also mimic the Imbuements applied to your Skills. Casting an Imbuement Skill grants your active Shadow Clone [8-16]%[x] increased damage for 5 seconds. |
Rogue |
Drop |
Offensive Amulet |
Inner Calm |
Deal [5.0-10]%[x] increased damage for each second you stand still, up to 30%[x] |
Alla |
Raethwind Wilds, Scosglen |
Defensive Amulet |
Lethal Dusk |
Evading through an enemy infected by Shadow Imbuement grants Stealth for 4 seconds. Breaking Stealth with an attack grants you [1-5]% Maximum Life on Kill for 4 seconds. |
Rogue |
Drop |
Offensive Amulet |
Limitless Rage |
Each point of Fury you generate while at Maximum Fury grants your next Core Skill [1-2]% increased damage, up to [15-30]% |
Barbarian |
Drop |
Defensive Amulet |
Mending Stone |
The duration of Earthern Bulwark is increased by 6 seconds. In addition, killing an enemy with Earth skills replenishes [X] of your active Earthen Bulwark's Barrier. |
Druid |
Sealed Archives, Dry Steppes |
Offensive Amulet |
Metamorphic Stone |
Boulder is now a Core Skill and costs 60 Spirit to cast dealing [80-100]% of normal damage. |
Druid |
Drop |
Defensive Amulet |
Might |
Basic Skills grant 20% Damage Reduction for [2.0-6.0] seconds. |
Alla |
Dark Ravine, Dry Steppes |
Offensive Amulet |
Natural Balance |
Casting a Storm Skill grants your Earth Skills [30.0-45.0]% Critical Strike Damage for 4 seconds. Casting an Earth Skill increases the Critical Strike Chance of Storm Skills by [8.0-12.0]% for 4 seconds. |
Druid |
Drop |
Offensive Amulet |
Nature's Savagery |
Werewolf Skills function as Storm Skills and Werebear Skills function as Earth Skills for the Nature's Fury Key Passive. |
Druid |
Drop |
Utility Amulet |
Noxious Ice |
Chilled enemies Poisoned by Poison Imbuement will be further Chilled for 20% per second. You deal [10-25]%[x] additional Poison damage to Frozen enemies. |
Rogue |
Drop |
Defensive Amulet |
Numbing Wrath |
Each point of Fury generated while at Maximum Fury grants [X] Fortify. |
Barbarian |
Heathen's Keep, Hawezar |
Offensive Amulet |
Overwhelming Currents |
Unstable Currents has a [10-20]% chance to cast an additional Shock Skill. |
Sorcerer |
Drop |
Mobility Amulet |
Perpetual Stomping |
Damaging an enemy with Kick or Ground Stomp resets Leap's Cooldown. |
Barbarian |
Charnel House, Dry Steppes |
Offensive Amulet |
Piercing Cold |
Ice Shards pierce [3-4] times, dealing [50-100]% less damage per subsequent enemy hit. |
Sorcerer |
Dead Man's Dredge, Fractured Peaks |
Offensive Amulet |
Pestilent Points |
Every third cast of Puncture is Poison Imbued with 100-150% of normal potency. |
Rogue |
Drop |
Offensive Amulet |
Plunging Darkness |
Bone Prison spawns a pool of Blight
that deals [75-125]% bonus damage over 6
seconds |
Necromancer |
Rimescar Cavern, Fractured Peaks |
Utility Amulet |
Quickening Fog |
You automatically drop a Smoke Grenade at the end of Dash. Dash's Cooldown is reduced by [0.25-0.35] seconds for each enemy Dazed this way, up to [0.75-1.05] seconds. |
Rogue |
Drop |
Utility Amulet |
Quicksand |
Damage from Earth skills Slow enemies hit by [25-50]% for 5 seconds. |
Druid |
Ferals' Den, Scosglen |
Offensive Amulet |
Rathma's Chosen |
Whenever your Blood Skills Overpower you gain [20-50]%[+] Attack Speed for 4 seconds. |
Necromancer |
Drop |
Offensive Amulet |
Reanimation |
Your Skeletons gain increased damage while alive, up to [30-40]%[x] after 10 seconds. |
Necromancer |
Aldurwood, Scosglen |
Offensive Amulet |
Repeating |
Rapid Fire has a [25]% chance to ricochet to another target. |
Rogue |
Drop |
Offensive Amulet |
Retaliation |
Your Core skills deal up to [20-40]%[x] increased damage based on your amount of Fortify |
Druid |
Seaside Descent, Dry Steppes |
Offensive Amulet |
Retribution |
Distant enemies have a 8% chance to be Stunned for 2 seconds when they hit you. You deal [20-40]%[x] increased damage to Stunned enemies. |
Alla |
Abandoned Mineworks, Kehjistan |
Offensive Amulet |
Serration |
The Ossified Essence Key Passive also increases the Critical Strike Damage of your Bone Skills by 1%[+] per Essence, up to [30-40]%[+] |
Necromancer |
Drop |
Defensive Amulet |
Searing Wards |
After spending 100-200 Mana your next Firewall is free to cast and will destroy incoming Small Missiles. |
Necromancer |
Drop |
Utility Amulet |
Shared Misery |
Lucky Hit: When you hit a Crowd Controlled enemy, there is up to a [30-50]% chance for that Crowd Control effect to spread to another unaffected enemy. |
Alla |
Oblivion, Hawezar |
Offensive Amulet |
Shattered Stars |
Meteorites fall around Meteor, dealing [X] Fire damage on impact. Your Meteorites additionally Burn enemies they hit for [X] damage over [X] seconds. |
Sorcerer |
Drop |
Defensive Amulet |
Shielding Storm |
Each time that Bone Storm damages an enemy, gain a Barrier equal to [2-5]% of your Base Life for 10 seconds. |
Necromancer |
Drop |
Utility Amulet |
Singed Extremities |
After Immobilize wears off, enemies are Slowed by [40-60]% for 4 seconds |
Sorcerer |
Earthen Wound, Hawezar |
Defensive Amulet |
Siphoned Victuals |
Lucky Hit: Damaging a Vulnerable enemy with a Core Skill has up to a [10-20]% chance to drop a Healing Potion |
Rogue |
Leviathan's Maw, Hawezar |
Utility Amulet |
Slaughter |
You gain x% Movement Speed. Lose this bonus for [2.5-5] seconds after taking damage. |
Alla |
Drop |
Offensive Amulet |
Splintering Energy |
Lightning Spear has a [41-50]% chance to spawn an additional Lightning Spear when you cast it. |
Sorcerer |
Crumbling Hekma, Kehjistan |
Offensive Amulet |
Static Cling |
Meteor deals [35-50]%[x] increased Critical Strike Damage against Healthy targets. |
Sorcerer |
Wretched Delve, Scosglen |
Defensive Amulet |
Stolen Vigor |
Each stack of the Momentum Key Passive Heals you for [X] Life per second. |
Rogue |
Drop |
Offensive Amulet |
Surprise |
When you Evade or Shadow Step, you leave behind a cluster of exploding Stun Grenades that deal [X] total Physical damage and Stun enemies for 2 seconds. |
Rogue |
Drop |
Offensive Amulet |
Swelling Curse |
Bone Spirit deals increased damage based on distance traveled, up to [15-25]%[x] |
Necromancer |
Hive, Scosglen |
Offensive Amulet |
Synergy |
Using an Agility Skill reduces the Cooldown ofyour next Subterfuge Skill by 20%. Using a Subterfuge Skill increases the damage of your next Agility Skill by [10-30]%[x] |
Rogue |
Drop |
Defensive Amulet |
Tempering Blows |
After Swapping weapons 6 times, gain [X] Fortify. |
Barbarian |
Defiled Catacomb, Fractured Peaks |
Offensive Amulet |
Long Shadow |
Lucky Hit: Your Shadow Damage Over Time effects have a [10-30%] chance to generate 3 Essence. Damage from your Shadowblight Key Passive will always generate 2 Essence. |
Necromancer |
Drop |
Offensive Amulet |
Three Curses |
Meteor deals [35-50]%[x] increased Critical Strike Damage against Healthy targets. |
Sorcerer |
Serpent's Lair, Hawezar |
Offensive Amulet |
Ultimate Shadow |
Bone Storm and Blood Wave are also Darkness Skills, deal Shadow damage, and gain additional effects:
Enemies damaged by Bone Storm take [X] [.43-.48] Shadow damage over 2 seconds.
Blood Wave desecrates the ground it travels over, dealing [X] Shadow |
Necromancer |
Drop |
Defensive Amulet |
Uncanny Resilience |
Whenever you trigger a Lucky Hit, gain [X]%[x] increased Damage Reduction for 5 seconds, up to a maximum of [X]%[x] |
Rogue |
Drop |
Defensive Amulet |
Uncanny Treachery |
Dealing direct damage to a Dazed
Enemy with an Agility Skill grants Stealth for 4 seconds. Breaking Stealth with an attack grants you [15-45]% Control impaired
Duration Reduction for 4 seconds. |
Rogue |
Demon's Wake, Scosglen |
Offensive Amulet |
Unstable Imbuements |
When casting an lmbuement Skill you trigger an Imbued explosion around yourself. applying the Imbuement effects and dealing [X] damage of the same type. |
Rogue |
Whispering Vault, Dry Steppes |
Offensive Amulet |
Untimely Death |
Each percent of your Maximum Life you Heal beyond 100% grants you 0.5 bonus Overpower damage on your next Overpowering attack, up to a [20.0-60.0]% bonus |
Necromancer |
Drop |
Offensive Amulet |
Volatile Shadows |
When a Dark Shroud shadow would be removed you trigger an exposion around yourself taht deals [X] Shadow damage |
Rogue |
Ancient's Lament, Dry Steppes |
Offensive Amulet |
Alpha |
Your Wolf Companions are now Werewolf Companions. Werewolf Companions deal [75-100]%[+] additional damage and can spread Rabies. |
Druid |
Drop |
Offensive Amulet |
Blurred Beast |
While dashing, Shred seeks out Nearby Poisoned enemies instantly dealing [70-100%] of the Poisoning damage to them. |
Druid |
Drop |
Mobility Amulet |
Bounding Conduit |
Gain [20-25]% Movement Speed for 3 seconds after Teleporting. |
Sorcerer |
Komdor Temple, Dry Steppes |
Offensive Amulet |
Changeling's Debt |
Damaging a Poisoned enemy with a Werebear Skill will instantly deal [120-150]% of the Poisoning damage and consume the Poisoning |
Druid |
Conclave, Kehjistan |
Defensive Amulet |
Crowded Sage |
You Heal for [X] Life per second for each Close enemy, up to [X] Life per second |
Rogue |
Drop |
Offensive Amulet |
Damned |
You deal [40-50]%[x] increased Shadow Damage to enemies afflicted by both Decrepify and Iron Maiden. |
Necromancer |
Uldur's Cave, Kehjistan |
Utility Amulet |
Dark Howl |
Debilitating Roar is now a Werewolf Skill. In addition, Debilitating Roar will Immobilize Poisoned enemies for [2.0-4.0] seconds. |
Druid |
Drop |
Defensive Amulet |
Deflecting Barrier |
While you have a Barrier active, there is a [7-13]% chance to ignore incoming direct damage from Distant enemies. |
Alla |
Lost Keep, Hawezar |
Offensive Amulet |
Dire Whirlwind |
Whirlwind's Critical Strike Chance is increased by [3 - 8]% for each second it is channeled, up to [9 - 24]% |
Barbarian |
Garan Hold, Scosglen |
Defensive Amulet |
Embalmer |
Consuming a Corpse has a [20 - 30]% chance to spawn a Blood Orb. |
Necromancer |
Drop |
Offensive Amulet |
Expectant |
Attacking enemies with a Basic Skill increases the damage of your next Core Skill cast by [5-10]% up to 30% |
Alla |
Underroot, Scosglen |
Offensive Amulet |
Frozen Tundra |
While Deep Freeze is active, exploding Ice Spikes form in the area, dealing [X] Cold damage. Your Ice Spikes have a [30-40%] increased explosion radius. |
Sorcerer |
Drop |
Defensive Amulet |
Iron Warrior |
Iron Skin grants Unstoppable, and [18 - 28]% Damage Reduction. |
Barbarian |
Carrion Fields, Dry Steppes |
Offensive Amulet |
Prickling |
Damaging an enemy with a Core Skill has up to a [X]% chance to grant [X] Thorns for 5 seconds. |
Barbarian |
Drop |
Defensive Amulet |
Protector |
Damaging an Elite enemy grants you a Barrier absorbing up to [X] damage for 10 seconds. This effect can only happen once every 30 seconds. |
Alla |
Lost Archives, Fractured Peaks |
Offensive Amulet |
Rampaging Werebeast |
The duration of Grizzly Rage is increased by [1-5] seconds. In addition, Critical Strikes while Grizzly Rage is active increase your Critical Strike Damage by 10%[x] for the duration. |
Druid |
Endless Gates, Hawezar |
Offensive Amulet |
Stampede |
Gain 1 additional Companion. In addition, your Companion Skills deal [10-20%] bonus damage. |
Druid |
Drop |
Offensive Amulet |
Tempest |
Hurricane damage is increased by [7.0-15.0%] each second while active. |
Druid |
Blind Burrows, Hawezar |
Offensive Amulet |
Trampled Earth |
Trample now summons 6 Landslide pillars of earth during its duration that deal [70-80]% normal damage. Trample is now also a Nature Magic and Earth Skill. |
Druid |
Drop |
Offensive Amulet |
Unbroken Tether |
Chain Lightning has a [30-40%] chance to chain 2 additional times. |
Sorcerer |
Drop |
Defensive Amulet |
Unwavering |
Taking direct damage has a [2-6%] chance to reset the Cooldown of one of your Defensive Skills. |
Sorcerer |
Putrid Aquifer, Kehjistan |
Offensive Amulet |
Ursine Horror |
Pulverize is now also an Earth skill. After casting Pulverize, tectonic spikes continue to deal [X] damage over 2 seconds. |
Druid |
Belfry Zakara, Hawezar |
Utility Amulet |
Void |
Blight's defiled area, when spawned, Pulls in enemies around the affected area. |
Necromancer |
Drop |
Offensive Amulet |
Wildrage |
Your Companions gain the bonuses from the Bestial Rampage Key Passive. |
Druid |
Drop |
Utility Amulet |
Ballistic |
When you have Fortify your Earth Skills gain +2 Ranks. |
Druid |
Whispering Pines, Scosglen |
Offensive Amulet |
Battle Caster's |
Lucky Hit: When your Conjuration Skills hit you have up to a [30-40%] chance to gain +1 Rank to your Conjuration skills for 12 seconds. This can stack up to 3 times. |
Sorcerer |
Drop |
Offensive Amulet |
Battle-Mad |
Gain Berserking for [2-3.5] seconds after swapping weapons 10 times. It can only be equipped on Weapons |
Barbarian |
Drop |
Offensive Amulet |
Bladedancer's |
Twisting Blades orbit for a short time after they return to you, dealing [10-15%] of
Twisting Blades' return damage per hit. Based on the distance the blades returned, the orbit damage increases up to [20-30%] of the return damage. |
Rogue |
Jalal's Vigil, Scosglen |
Offensive Amulet |
Blast-Trapper's |
Lucky Hit: Dealing direct damage to enemies affected by your Trap Skills has up to a [30-50%] chance to make them Vulnerable for 3 seconds. |
Rogue |
Kor Valar Ramparts, Fractured Peaks |
Offensive Amulet |
Blighted |
You deal [50-120%] increased damage for 6 seconds after the Shadowblight Key Passive damages enemies 10 times. |
Necromancer |
Akkhan's Grasp, Hawezar |
Utility Amulet |
Blood Getter's |
Your maximum number of Skeletal Warriors is increased by 2 |
Necromancer |
Drop |
Offensive Amulet |
Blood Seeker's |
Blood Lance deals [15-25%] increased damage to its primary target per lanced enemy |
Necromancer |
Mercy's Reach, Fractured Peaks |
Offensive Amulet |
Blood-Soaked |
Blood Mist leaves a trail that lasts for 4 seconds and deals [X] [.24-.31] Shadow damage per second to enemies who stand in it. Your Movement Speed is no longer reduced while Blood Mist is active. |
Necromancer |
Drop |
Offensive Amulet |
Blood-bathed |
Blood Surge's nova echoes again after a short delay, dealing [60-50%] less damage. |
Necromancer |
Hoarfrost Demise, Fractured Peaks |
Offensive Amulet |
Brawler's |
Enemies damaged by Kick or Charge will explode if they are killed within the next 2 seconds, dealing [X] damage to surrounding enemies. |
Barbarian |
Haunted Refuge, Hawezar |
Offensive Amulet |
Cadaverous |
Consuming a Corpse increases the damage of your next Core Skill by [5-10%], up to [25-50%] |
Necromancer |
Drop |
Mobility Amulet |
Charged |
Collecting Crackling Energy increases your Movement Speed by [10-15%] for 4 seconds. |
Sorcerer |
Maddux Watch, Scosglen |
Defensive Amulet |
Cheat's |
You take [15.0-25.0%] less damage from Crowd Controlled enemies. Whenever a Crowd Controlled enemy deals direct damage to you, gain 15%[+] Movement Speed for 2 seconds. |
Rogue |
Luban's Rest, Scosglen |
Utility Amulet |
Coldbringer's |
Every 8 seconds, your Cold Skeletal Mages cast a blizzard that deals [X] Cold damage and continuously Chills enemies for 8% over 6 seconds. |
Necromancer |
Drop |
Offensive Amulet |
Conceited |
Deal [15-25%] increased damage while you have a Barrier active. |
Alla |
Drop |
Offensive Amulet |
Crashstone |
Earth Skills deal [40-50%] more Critical Strike Damage to Crowd Controlled enemies. |
Druid |
Stockades, Scosglen |
Offensive Amulet |
Death Wish |
Gain [X] Thorns while Berserking. |
Barbarian |
Penitent Cairns, Scosglen |
Mobility Amulet |
Craven |
You gain 20-40% increased Movement Speed when moving away from Slowed or Chilled enemies. |
All |
Drop |
Offensive Amulet |
Devilish |
After generating 100 Fury your next Core Skill creates a Dust Devil that deals [X] damage to enemies behind the target |
Barbarian |
Drop |
Offensive Amulet |
Dire Wolf's |
Grizzly Rage now shapeshifts you into a Dire Werewolf. As a Dire Werewolf you gain [15-25%] Movement Speed instead of Damage Reduction and a [30-50%] Spirit cost reduction bonus. In addition, kills Heal you for 10% of your Maximum Life. |
Druid |
Drop |
Offensive Amulet |
Dust Devil's |
Whirlwind leaves behind Dust Devils that deal [X] damage to surrounding enemies. |
Barbarian |
Drop |
Defensive Amulet |
Earthguard |
Gain [15-25%] bonus amount to your next Earthen Bulwark for each enemy you Crowd Control up to a maximum of 100%. |
Druid |
Drop |
Offensive Amulet |
Earthquake |
Ground Stomp creates an Earthquake damaging enemies for [X] Physical Damage over 4 seconds. While standing in Earthquakes, you deal [5-15%] increased damage. |
Barbarian |
Drop |
Offensive Amulet |
Earthstriker's |
After swapping weapons 10 times, your next attack will Overpower and deal [30-50%] increased Overpower damage. |
Barbarian |
Maugan's Works, Hawezar |
Offensive Amulet |
Edgemasters |
Skills deal up to [10- 20%] increased damage based on your available Primary Resource when cast, receiving the maximum benefit while you have full Primary Resource. |
Alla |
Oldstones, Scosglen |
Offensive Amulet |
Elementalist's |
Core or Mastery Skills cast at or above 100 Mana gain a [20.0 - 40.0%] increased Critical Strike Chance. |
Sorcerer |
Pallid Delve, Dry Steppes |
Utility Amulet |
Eluding |
Becoming Iniured while Crowd Controlled grants you Unstoppable for 4 seconds. This effect has a [40-20] second Cooldown. |
Alla |
Caldera Gate, Fractured Peaks |
Defensive Amulet |
Encased |
While Deep Freeze is active, you restore [20-30%] of your Maximum Life and Mana per second. |
Sorcerer |
Drop |
Defensive Amulet |
Enshrouding |
Gain a free Dark Shroud shadow every 3 seconds when standing still. Each Dark Shroud shadow grants [2.0-4.0%] increased Damage Reduction. |
Rogue |
Ghoa Ruins, Hawezar |
Defensive Amulet |
Escape Artist's |
Upon taking damage from surrounding enemies, you drop a Smoke Grenade and Dodge the next [2-7] attacks within 10 seconds. This effect can only occur once every 45 seconds. |
Rogue |
Drop |
Defensive Amulet |
Everliving |
You take [20-25%] less damage from Crowd Controlled or Vulnerable enemies. |
Sorcerer |
Drop |
Utility Amulet |
Exploiters |
You have 20% increased Crowd Control Duration. While enemies are Unstoppable, you deal [20-50%] |
Alla |
Drop |
Mobility Amulet |
Flamewalker's |
Coming in contact with your Firewall grants you [15-25%] Movement Speed for 4 seconds. |
Sorcerer |
Cultist Refuge, Fractured Peaks |
Utility Amulet |
Frostbitten |
Chilled enemies hit by your Grenade Skills have a chance equal to double your Critical Strike Chance to be instantly Frozen for 2 seconds. You deal [10-25%] increased Critical Strike Damage against Frozen enemies. |
Rogue |
Drop |
Defensive Amulet |
Frostblitz |
Frost Nova gains an additional Charge but the Cooldown per Charge is increased by [40-30%] |
Sorcerer |
Drop |
Mobility Amulet |
Ghostwalker |
While Unstoppable and for 4 seconds after, you gain [10- 25%] increased Movement Speed and can move freely through enemies. |
Alla |
Broken Bulwark, Scosglen |
Offensive Amulet |
Glacial |
When you cast Blizzard it will periodically spawn exploding Ice Spikes that deal [X] damage. Your Ice Spikes deal [15%] increased damage to Frozen enemies. |
Sorcerer |
Drop |
Offensive Amulet |
Gravitational |
Lucky Hit: Burning Damage has up to a [12-17%] chance to restore 10 Mana. |
Sorcerer |
Drop |
Offensive Amulet |
Icy Alchemist's |
Lucky Hit: Damaging a Chilled or Frozen enemy with a Shadow Imbued Skill has up to a 75% chance to release an explosion that deals [X] Cold damage to the target and surrounding enemies, Chilling them for 15%. |
Rogue |
Drop |
Offensive Amulet |
Infiltrator's |
Poison Trap no longer breaks Stealth and triggers no Cooldown or arm time while you are in Stealth. All Poison Traps activate when you exit Stealth and Poison Trap's Cooldown will be [5 - 8] seconds per trap placed. |
Rogue |
Drop |
Defensive Amulet |
Iron Blood |
Gain [2.0-4.0%] Damage Reduction for each nearby Bleeding enemy up to [10 - 20%] maximum. |
Barbarian |
Forgotten Ruins, Kehjistan |
Offensive Amulet |
Lightning Dancer's |
Lightning Storm Critical Strikes spawn 3 Dancing Bolts that seek enemies in the area dealing [X] Lightning damage. |
Druid |
Drop |
Utility Amulet |
Luckbringer |
Gain [12-20%] increased Lucky Hit Chance while all damage bonuses from the Walking Arsenal Key Passive are active. |
Barbarian |
Drop |
Offensive Amulet |
Mage-Lord's |
The Vyr's Mastery Key Passive's Damage Reduction is increased by [20-30%] for each Close enemy, up to [60-90%]. |
Sorcerer |
Drop |
Utility Amulet |
Mangler's |
Lucky Hit: Dealing direct damage to a Vulnerable enemy has up to a [25-45%] chance to Daze them for 2 seconds. |
Rogue |
Drop |
Offensive Amulet |
Mighty Storm's |
The Earthen Might Key Passive also applies to your Storm Skills |
Druid |
Drop |
Offensive Amulet |
Needleflare |
Thorns damage dealt has a [20-40%] chance to deal damage to all enemies around you. |
Alla |
Yshari Sanctum, Kehjistan |
Offensive Amulet |
Nighthowler's |
Blood Howl increases Critical Strike Chance by [5.0%-10.0%] In addition, Blood Howl also affects nearby Companions and Players for 3 seconds. |
Druid |
Forbidden City, Fractured Peaks |
Offensive Amulet |
Opportunist's |
When you break Stealth with an attack, you drop a cluster of exploding Stun Grenades around your location that deal [X] total Physical damage and Stun
enemies for 0.50 seconds |
Rogue |
Prison of Caldeum, Kehjistan |
Offensive Amulet |
Osseous Gale |
Bone Storm consumes up to 8 Corpses to increase its duration by up to [X] [5-10] seconds. |
Necromancer |
Drop |
Offensive Amulet |
Overcharged |
Lucky Hit: Up to a [10-20%] chance when dealing Lightning damage to overload the target for 3 seconds, causing any direct damage you deal to them to pulse [X] additional damage to surrounding enemies. |
Druid |
Mariner's Refuge, Scosglen |
Defensive Amulet |
Protecting |
When hit while not Healthy, a magical bubble is summoned around you for [3.0-5.0] seconds. While standing in the bubble players are Immune. Can only occur once every 90 seconds. |
Alla |
Drop |
Offensive Amulet |
Rapid |
Basic Skills gain [15-30%] Attack Speed |
Alla |
Buried Halls, Dry Steppes |
Mobility Amulet |
Ravager's |
Shadow Step has an additional Charge. Killing an enemy with Shadow Step refunds a Charge and increases the damage of Shadow Step by [1-6%] for 2 seconds, up to [5-30%] |
Rogue |
Drop |
Offensive Amulet |
Raw Might |
After you hit 15 enemies with your Werebear Skills, your next Werebear Skill will deal x[30-50%] more damage and Stun enemies for 2 seconds. |
Druid |
Drop |
Utility Amulet |
Relentless Berserker's |
Lucky Hit: Damaging an enemy with a Core Skill has up to a [22 - 40%] chance to extend the duration of Berserking by 2 seconds. Double this duration if it was a Critical Strike. |
Barbarian |
Hakan's Refuge, Kehjistan |
Offensive Amulet |
Rotting |
Decompose can chain up to 2 additional targets. When Decompose spawns a Corpse, it has a [30-60%] chance to spawn a Corpse under all afflicted targets. |
Necromancer |
Drop |
Offensive Amulet |
Runeworker's Conduit |
Critical Strikes with Storm Skills charge the air around you for [1.0-2.0] seconds causing a Lightning Strike to periodically hit an enemy in the area for [X] Lightning Damage. |
Druid |
Drop |
Offensive Amulet |
Sacrificial |
Your Sacrifice bonuses are increased by [15-25%] |
Necromancer |
Ruins of Eridu, Hawezar |
Offensive Amulet |
Seismic-Shift |
Earth Spike launches spikes in a line and has a [2-1] second Cooldown. |
Druid |
Drop |
Offensive Amulet |
Serpentine |
You may have 1 additional Hydra active, but Hydra's duration is reduced by [20-10%] |
Sorcerer |
Drop |
Offensive Amulet |
Shadowslicer |
When you cast Dash, a Shadow Clone is spawned at your location that also casts Dash, dealing [25-35%] of the Base damage. |
Rogue |
Twisted Hollow, Scosglen |
Offensive Amulet |
Shattered |
Explosions from the Shatter Key Passive deal [30-40%] increased damage if enemies die while Frozen. |
Sorcerer |
Drop |
Amulet |
|
|
|
|
Offensive Amulet |
Shepherd's |
Core Skills deal an additional [6.0-8.0%] damage for each active Companion. |
Druid |
Bloodsoaked Crag, Dry Steppes |
Offensive Amulet |
Shockwave |
Pulverize creates a shockwave that travels forward, dealing [X]% of its damage to targets in the path. |
Druid |
Drop |
Defensive Amulet |
Skinwalker's |
When you use a Shapeshifting Skill that changes your form, gain [X] Life. If you are at full Life, gain the same amount as Fortify |
Druid |
Fading Echo, Kehjistan |
Offensive Amulet |
Skullbreaker's |
Stunning a Bleeding enemy deals [22-40%] of their total Bleeding amount to them as Physical damage. |
Barbarian |
Drop |
Offensive Amulet |
Smiting |
You have [10-20%] increased Critical Strike Chance against Iniured enemies. While you are Healthy, you gain [20- 40%] increased Crowd Control Duration. |
Alla |
Drop |
Defensive Amulet |
Snap Frozen |
Each Chilled or Frozen enemy you Evade through grants you a Barrier that absorbs xx damage for [X] seconds, absorbing up to a maximum of [X] damage. |
Rogue |
Drop |
Defensive Amulet |
Snowguard's |
While within your own Blizzard, you take [20-25%] less damage. |
Sorcerer |
Fetid Mausoleum, Hawezar |
Defensive Amulet |
Snowveiled |
Casting Ice Armor makes you Unstoppable for [2.0-3.0] seconds. |
Sorcerer |
Sarat's Lair, Scosglen |
Offensive Amulet |
Splintering |
Bone Spear's primary attack makes enemies hit beyond the first Vulnerable for [1.5-2.5] seconds. Bone Shards from Bone Spear deal [30-60%] bonus damage to Vulnerable enemies and pierce them. |
Necromancer |
Guulrahn Slums, Dry Steppes |
Offensive Amulet |
Stable |
While Unstable Currents is not active, your Shock Skills have a [7-12%] chance to trigger a free cast from it. |
Sorcerer |
Drop |
Defensive Amulet |
Steadfast Berserker's |
Lucky Hit: Up to a 35% chance to gain [X] Fortify whenever you deal direct damage while Berserking. |
Barbarian |
Drop |
Offensive Amulet |
Storm Swell |
You deal [11-20%] increased damage to Vulnerable enemies while you have a Barrier. |
Sorcerer |
Onyx Hold, Dry Steppes |
Offensive Amulet |
Stormchaser's |
Tornado will seek up to [1-3] targets |
Druid |
Drop |
Offensive Amulet |
Stormclaw's |
Critical Strikes with Shred deal [20-30]% of the damage dealt as Lightning Damage to the target and surrounding enemies. |
Druid |
Anica's Claim, Fractured Peaks |
Utility Amulet |
Stormshifter's |
While Hurricane is active, gain +2 Ranks to your Shapeshifting Skills. |
Druid |
Crusader's Cathedral, Kehjistan |
Offensive Amulet |
Subterranean |
Poison Creeper’s active also casts Landslide in a circle around you. Earth Skills deal 10-20% increased damage to Poisoned enemies. |
Druid |
Drop |
Defensive Amulet |
Symbiotic |
When the Nature's Fury Key Passive triggers a free Skill, your non Ultimate Cooldowns of the opposite type are reduced by [4-8] seconds. |
Druid |
Drop |
Offensive Amulet |
Tidal |
Blood Wave fires two additional waves, each dealing [50-60]% less damage than the previous. |
Necromancer |
Drop |
Utility Amulet |
Torturous |
Enemies afflicted by your Iron Maiden have a [15-25]% chance to be Stunned for 1 Second when they deal direct damage. |
Necromancer |
Deserted Underpass, Kehjistan |
Offensive Amulet |
Toxic Alchemist's |
Lucky Hit: Damaging a Poisoned enemy with a Shadow Imbued Skill has up to a 75% chance to create a toxic explosion that applies [X] Poisoning damage over 5 seconds to the target and surrounding enemies. |
Rogue |
Drop |
Offensive Amulet |
Trickshot |
Whenever Penetrating Shot damages an enemy. 2 additional arrows split off to either side. These side arrows deal [10-25%] of Penetrating Shot's Base damage and do not split. |
Rogue |
Bastion of Faith, Hawezar |
Offensive Amulet |
Trickster's |
Caltrops also throw a cluster of Stun Grenades that explode and deal [X] total Physical damage and Stunning enemies for 0.50 seconds. |
Rogue |
Gullrahn Canals, Dry Steppes |
Defensive Amulet |
Umbrous |
Lucky Hit: Critical Strikes with Marksman Skills have up to a [40-60%] chance to grant a free Dark Shroud shadow. |
Rogue |
Drop |
Offensive Amulet |
Unyielding Commander's |
While Army of the Dead is active, your Minions gain [70-100%] Attack Speed and take 90% reduced damage. |
Necromancer |
Faceless Shrine, Hawezar |
Offensive Amulet |
Vengeful |
Lucky Hit: Making an enemy Vulnerable has up to a [30-50%] chance to grant +3% increased Critical Strike Chance for 3 seconds, up to +9%. |
Rogue |
Inferno, Kehjistan |
Offensive Amulet |
Veteran Brawler's |
Each time a Core Skill deals direct damage to an enemy, your next Charge or Leap deals [15-20]% increased damage, up to [225-300]% |
Barbarian |
Heretics Asylum, Kehjistan |
Defensive Amulet |
Vigorous |
Gain [10.0-15.0]% Damage Reduction while Shapeshifted into a Werewolf. |
Druid |
Steadfast Barracks, Hawezar |
Utility Amulet |
Viscous |
Your maximum number of Skeletal Mages is increased by 2 |
Necromancer |
Drop |
Offensive Amulet |
Wanton Rupture |
Your Rupture does not remove the Bleeding damage from enemies. This can occur once every [30-40] seconds. |
Barbarian |
Drop |
Utility Amulet |
Weapon Master's |
Your Weapon Mastery Skills have an additional Charge. Lucky Hit: Damaging an enemy with a Weapon Mastery Skill has up to a [37-55]% chance to Stun them for 2 seconds. |
Barbarian |
Drop |
Mobility Amulet |
Wind Striker |
Critical Strikes grant [8.0-16.0]% Movement Speed for 1 second, up to 6 seconds. |
Alla |
Shivta Ruins, Kehjistan |
Offensive Amulet |
Windlasher |
Casting Double Swing twice within 1.5 seconds creates a Dust Devil that deals [X] damage to enemies behind the target. |
Barbarian |
Drop |
|
|