Torsdag
2024-11-21
Vecka:  47
 
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 Alla  [ Barbarian  Druid  Necromancer  Rogue  Sorcerer ]   [ Defensive  Offensive  Resource  Utility  Mobility ]

 [ Head  Chest  Gloves  Pants  Boots  Amulet  Ring   2H Weapon  1H Weapon  Off-hand  Shield ]
Typ Aspect Effect Class Source
Offensive
2H-Weapon
Abundant Energy Crackling Energy has a [30-40]% chance to chain to an additional enemy. Sorcerer Drop
Offensive
2H-Weapon
Accelerating Critical Strikes with Core Skills increase your Attack Speed by [15-25]% for 5 seconds. Alla Drop
Offensive
2H-Weapon
Ancestral Charge Charge calls forth 4 Ancients who also Charge, dealing 50-100% of normal damage. Barbarian Drop
Offensive
2H-Weapon
Ancestral Echoes Lucky Hit: While Call of the Ancients is on your Action Bar, damaging enemies with Leap, Upheaval, or Whirlwind have up to a [50-60]% chance to summon an Ancient to perform the same Skill. Barbarian Ancient Reservoir, Hawezar
Offensive
2H-Weapon
Ancestral Force Hammer of the Ancients quakes outwards, dealing [32-50]% of its damage to enemies. Barbarian Sunken Ruins, Scosglen
Offensive
2H-Weapon
Ancient Flame While both bonuses from the Esu's Ferocity Key Passive are active, your Attack Speed is increased by [40-50]%. Sorcerer Drop
Offensive
2H-Weapon
Armageddon An hail of Meteorites falls during Inferno, dealing [X] Fire Damage on impact. Your Meteorites Immobilize enemies for 3 seconds. Sorcerer Drop
Offensive
2H-Weapon
Artful Initiative When you spend 100 Energy you release a cluster of exploding Stun Grenades that deal [0.2-0.3] Physical Damage and Stun enemies for 0.5 seconds. Your Grenade Skills deal x15% more damage. Rogue Drop
Offensive
2H-Weapon
Arrow Storms Lucky Hit: Your Marksman Skills have up to a 10% chance to create an arrow storm at the target's present location, dealing [X]% Physical damage over 3 seconds. You can have up to 5 active arrow storms. Rogue Howling Warren, Scosglen
Offensive
2H-Weapon
Berserk Ripping Whenever you deal direct damage while Berserking, inflict [20-30%] if the base damage dealt as additional Bleeding damage over 5 seconds. Barbarian Mournfield, Dry Steppes
Offensive
2H-Weapon
Biting Cold When you Freeze an enemy there is a [30-40%] chance they become Vulnerable for 3 seconds. Sorcerer Forgotten Depths, Dry Steppes
Offensive
2H-Weapon
Branching Volleys Barrage's arrows have [15-25]% chance to split into 2 arrows whenever they ricochet. Rogue Shadowed Plunge, Hawezar
Offensive
2H-Weapon
Burning Rage While Berserking you deal [X] Fire Damage every second to surrounding enemies Barbarian Drop
Offensive
2H-Weapon
Bursting Bones When a segment of Bone Prison is destroyed or expired, is deals [X] damage in an area around itself. Necromancer Path of the Blind, Dry Steppes
Offensive
2H-Weapon
Bursting Venoms Lucky Hit: Critical Strikes with Poison Imbued Skills have up to a xx% chance to create a toxic pool that deals [X] Poisoning damage over 3 seconds to enemies within. While standing in the pool Poison Imbuement has no Cooldown and no Charge limit. Rogue Drop
Offensive
2H-Weapon
Conflagration While channeling Incinerate, your Burning damage is increased by [20-30]%[x] Sorcerer Light's Watch, Fractured Peaks
Offensive
2H-Weapon
Control You deal [30-40]%[x] more damage to Immobilized, Stunned, or Frozen enemies. Sorcerer Sunken Library, Kehjistan
Offensive
2H-Weapon
Corruption Your Imbuement Skill effects have [20-40]%[x] increased potency against Vulnerable enemies. Rogue Renegade's Retreat, Kehjistan
Offensive
2H-Weapon
Decay Each time the Shadowblight Key Passive deals damage to enemies, it increases the next Shadowblight's damage within xx seconds by [20-40]%[x], stacking up to 5 times. Necromancer Drop
Offensive
2H-Weapon
Elements Gain +[20-30]% increased damage to a set of damage types for 7 seconds. This effect alternates between 2 sets: Fire, Lightning and Physical. Cold, Poison, and Shadow. Alla Drop
Offensive
2H-Weapon
Empowering Reaper Critical Strikes from Sever have a [10-20]% chance to spawn a pool of Blight under the target that deals [20-60]% bonus damage. This effect can only happen once every 3 seconds. Necromancer Flooded Depths, Scosglen
Offensive
2H-Weapon
Encircling Blades Flurry damages enemies in a circle around you and deals [8-15]%[x] increased damage. Rogue Forsaken Quarry, Fractured Peaks
Offensive
2H-Weapon
Encroaching Wrath Reduces the Cooldown of Leap by [3-5] seconds per enemy hit, up to a maximum of 9 seconds. Barbarian Drop
Offensive
2H-Weapon
Engulfing Flames While enemies are affected by more Damage Over Time than their total Life, you deal [30-40]%[x] increased Burning damage to them. Sorcerer Drop
Offensive
2H-Weapon
Frenzied Dead Each time one of your Summoning Minions damages an enemy, they gain [10-14]%[+] Attack Speed for 3 seconds, up to [30-42]%[+] Necromancer Drop
Offensive
2H-Weapon
Frozen Memories The Avalanche Key Passive now applies to 1 additional casts. Sorcerer Drop
Offensive
2H-Weapon
Frozen Orbit Frozen Orb stays in place after reaching its destination and explodes 2 additional times for [20-30]% of its damage. Sorcerer Drop
Offensive
2H-Weapon
Frozen Wake While Ice Armor is active, you leave behind exploding Ice Spikes that deal [X] damage. Your Ice Spikes Chill enemies for [15%]. Sorcerer Drop
Offensive
2H-Weapon
Grasping Veins Gain [10-20]%[+] increased Critical Strike Chance for 6 seconds when you cast Corpse Tendrils. You deal [20-40]%[x] bonus Critical Strike Damage to enemies damaged by Corpse Tendrils. Necromancer Corrupted Grotto, Kehjistan
Offensive
2H-Weapon
Gore Quills Blood Lance will consume Blood Orbs to also conjure lances from them. Each additional Blood Lance deals 20-50% of normal damage and prioritizes targeting un-lanced enemies. Necromancer Drop
Offensive
2H-Weapon
Hungry Blood When Blood Lance hits an enemy that is already lanced, it has a [13-23]% chance to fire a Blood Lance at a Nearby enemy. Necromancer Drop
Offensive
2H-Weapon
Imitated Imbuement Your Shadow Clones also mimic the Imbuements applied to your Skills. Casting an Imbuement Skill grants your active Shadow Clone [8-16]%[x] increased damage for 5 seconds. Rogue Drop
Offensive
2H-Weapon
Inner Calm Deal [5.0-10]%[x] increased damage for each second you stand still, up to 30%[x] Alla Raethwind Wilds, Scosglen
Offensive
2H-Weapon
Limitless Rage Each point of Fury you generate while at Maximum Fury grants your next Core Skill [1-2]% increased damage, up to [15-30]% Barbarian Drop
Offensive
2H-Weapon
Metamorphic Stone Boulder is now a Core Skill and costs 60 Spirit to cast dealing [80-100]% of normal damage. Druid Drop
Offensive
2H-Weapon
Natural Balance Casting a Storm Skill grants your Earth Skills [30.0-45.0]% Critical Strike Damage for 4 seconds. Casting an Earth Skill increases the Critical Strike Chance of Storm Skills by [8.0-12.0]% for 4 seconds. Druid Drop
Offensive
2H-Weapon
Nature's Savagery Werewolf Skills function as Storm Skills and Werebear Skills function as Earth Skills for the Nature's Fury Key Passive. Druid Drop
Offensive
2H-Weapon
Overwhelming Currents Unstable Currents has a [10-20]% chance to cast an additional Shock Skill. Sorcerer Drop
Offensive
2H-Weapon
Piercing Cold Ice Shards pierce [3-4] times, dealing [50-100]% less damage per subsequent enemy hit. Sorcerer Dead Man's Dredge, Fractured Peaks
Offensive
2H-Weapon
Pestilent Points Every third cast of Puncture is Poison Imbued with 100-150% of normal potency. Rogue Drop
Offensive
2H-Weapon
Plunging Darkness Bone Prison spawns a pool of Blight that deals [75-125]% bonus damage over 6 seconds Necromancer Rimescar Cavern, Fractured Peaks
Offensive
2H-Weapon
Rathma's Chosen Whenever your Blood Skills Overpower you gain [20-50]%[+] Attack Speed for 4 seconds. Necromancer Drop
Offensive
2H-Weapon
Reanimation Your Skeletons gain increased damage while alive, up to [30-40]%[x] after 10 seconds. Necromancer Aldurwood, Scosglen
Offensive
2H-Weapon
Repeating Rapid Fire has a [25]% chance to ricochet to another target. Rogue Drop
Offensive
2H-Weapon
Retaliation Your Core skills deal up to [20-40]%[x] increased damage based on your amount of Fortify Druid Seaside Descent, Dry Steppes
Offensive
2H-Weapon
Retribution Distant enemies have a 8% chance to be Stunned for 2 seconds when they hit you. You deal [20-40]%[x] increased damage to Stunned enemies. Alla Abandoned Mineworks, Kehjistan
Offensive
2H-Weapon
Serration The Ossified Essence Key Passive also increases the Critical Strike Damage of your Bone Skills by 1%[+] per Essence, up to [30-40]%[+] Necromancer Drop
Offensive
2H-Weapon
Shattered Stars Meteorites fall around Meteor, dealing [X] Fire damage on impact. Your Meteorites additionally Burn enemies they hit for [X] damage over [X] seconds. Sorcerer Drop
Offensive
2H-Weapon
Splintering Energy Lightning Spear has a [41-50]% chance to spawn an additional Lightning Spear when you cast it. Sorcerer Crumbling Hekma, Kehjistan
Offensive
2H-Weapon
Static Cling Meteor deals [35-50]%[x] increased Critical Strike Damage against Healthy targets. Sorcerer Wretched Delve, Scosglen
Offensive
2H-Weapon
Surprise When you Evade or Shadow Step, you leave behind a cluster of exploding Stun Grenades that deal [X] total Physical damage and Stun enemies for 2 seconds. Rogue Drop
Offensive
2H-Weapon
Swelling Curse Bone Spirit deals increased damage based on distance traveled, up to [15-25]%[x] Necromancer Hive, Scosglen
Offensive
2H-Weapon
Synergy Using an Agility Skill reduces the Cooldown ofyour next Subterfuge Skill by 20%. Using a Subterfuge Skill increases the damage of your next Agility Skill by [10-30]%[x] Rogue Drop
Offensive
2H-Weapon
Long Shadow Lucky Hit: Your Shadow Damage Over Time effects have a [10-30%] chance to generate 3 Essence. Damage from your Shadowblight Key Passive will always generate 2 Essence. Necromancer Drop
Offensive
2H-Weapon
Three Curses Meteor deals [35-50]%[x] increased Critical Strike Damage against Healthy targets. Sorcerer Serpent's Lair, Hawezar
Offensive
2H-Weapon
Ultimate Shadow Bone Storm and Blood Wave are also Darkness Skills, deal Shadow damage, and gain additional effects: Enemies damaged by Bone Storm take [X] [.43-.48] Shadow damage over 2 seconds. Blood Wave desecrates the ground it travels over, dealing [X] Shadow Necromancer Drop
Offensive
2H-Weapon
Unstable Imbuements When casting an lmbuement Skill you trigger an Imbued explosion around yourself. applying the Imbuement effects and dealing [X] damage of the same type. Rogue Whispering Vault, Dry Steppes
Offensive
2H-Weapon
Untimely Death Each percent of your Maximum Life you Heal beyond 100% grants you 0.5 bonus Overpower damage on your next Overpowering attack, up to a [20.0-60.0]% bonus Necromancer Drop
Offensive
2H-Weapon
Volatile Shadows When a Dark Shroud shadow would be removed you trigger an exposion around yourself taht deals [X] Shadow damage Rogue Ancient's Lament, Dry Steppes
Offensive
2H-Weapon
Alpha Your Wolf Companions are now Werewolf Companions. Werewolf Companions deal [75-100]%[+] additional damage and can spread Rabies. Druid Drop
Offensive
2H-Weapon
Blurred Beast While dashing, Shred seeks out Nearby Poisoned enemies instantly dealing [70-100%] of the Poisoning damage to them. Druid Drop
Offensive
2H-Weapon
Changeling's Debt Damaging a Poisoned enemy with a Werebear Skill will instantly deal [120-150]% of the Poisoning damage and consume the Poisoning Druid Conclave, Kehjistan
Offensive
2H-Weapon
Damned You deal [40-50]%[x] increased Shadow Damage to enemies afflicted by both Decrepify and Iron Maiden. Necromancer Uldur's Cave, Kehjistan
Offensive
2H-Weapon
Dire Whirlwind Whirlwind's Critical Strike Chance is increased by [3 - 8]% for each second it is channeled, up to [9 - 24]% Barbarian Garan Hold, Scosglen
Offensive
2H-Weapon
Expectant Attacking enemies with a Basic Skill increases the damage of your next Core Skill cast by [5-10]% up to 30% Alla Underroot, Scosglen
Offensive
2H-Weapon
Frozen Tundra While Deep Freeze is active, exploding Ice Spikes form in the area, dealing [X] Cold damage. Your Ice Spikes have a [30-40%] increased explosion radius. Sorcerer Drop
Offensive
2H-Weapon
Prickling Damaging an enemy with a Core Skill has up to a [X]% chance to grant [X] Thorns for 5 seconds. Barbarian Drop
Offensive
2H-Weapon
Rampaging Werebeast The duration of Grizzly Rage is increased by [1-5] seconds. In addition, Critical Strikes while Grizzly Rage is active increase your Critical Strike Damage by 10%[x] for the duration. Druid Endless Gates, Hawezar
Offensive
2H-Weapon
Stampede Gain 1 additional Companion. In addition, your Companion Skills deal [10-20%] bonus damage. Druid Drop
Offensive
2H-Weapon
Tempest Hurricane damage is increased by [7.0-15.0%] each second while active. Druid Blind Burrows, Hawezar
Offensive
2H-Weapon
Trampled Earth Trample now summons 6 Landslide pillars of earth during its duration that deal [70-80]% normal damage. Trample is now also a Nature Magic and Earth Skill. Druid Drop
Offensive
2H-Weapon
Unbroken Tether Chain Lightning has a [30-40%] chance to chain 2 additional times. Sorcerer Drop
Offensive
2H-Weapon
Ursine Horror Pulverize is now also an Earth skill. After casting Pulverize, tectonic spikes continue to deal [X] damage over 2 seconds. Druid Belfry Zakara, Hawezar
Offensive
2H-Weapon
Wildrage Your Companions gain the bonuses from the Bestial Rampage Key Passive. Druid Drop
Offensive
2H-Weapon
Battle Caster's Lucky Hit: When your Conjuration Skills hit you have up to a [30-40%] chance to gain +1 Rank to your Conjuration skills for 12 seconds. This can stack up to 3 times. Sorcerer Drop
Offensive
2H-Weapon
Battle-Mad Gain Berserking for [2-3.5] seconds after swapping weapons 10 times. It can only be equipped on Weapons Barbarian Drop
Offensive
2H-Weapon
Bladedancer's Twisting Blades orbit for a short time after they return to you, dealing [10-15%] of Twisting Blades' return damage per hit. Based on the distance the blades returned, the orbit damage increases up to [20-30%] of the return damage. Rogue Jalal's Vigil, Scosglen
Offensive
2H-Weapon
Blast-Trapper's Lucky Hit: Dealing direct damage to enemies affected by your Trap Skills has up to a [30-50%] chance to make them Vulnerable for 3 seconds. Rogue Kor Valar Ramparts, Fractured Peaks
Offensive
2H-Weapon
Blighted You deal [50-120%] increased damage for 6 seconds after the Shadowblight Key Passive damages enemies 10 times. Necromancer Akkhan's Grasp, Hawezar
Offensive
2H-Weapon
Blood Seeker's Blood Lance deals [15-25%] increased damage to its primary target per lanced enemy Necromancer Mercy's Reach, Fractured Peaks
Offensive
2H-Weapon
Blood-Soaked Blood Mist leaves a trail that lasts for 4 seconds and deals [X] [.24-.31] Shadow damage per second to enemies who stand in it. Your Movement Speed is no longer reduced while Blood Mist is active. Necromancer Drop
Offensive
2H-Weapon
Blood-bathed Blood Surge's nova echoes again after a short delay, dealing [60-50%] less damage. Necromancer Hoarfrost Demise, Fractured Peaks
Offensive
2H-Weapon
Brawler's Enemies damaged by Kick or Charge will explode if they are killed within the next 2 seconds, dealing [X] damage to surrounding enemies. Barbarian Haunted Refuge, Hawezar
Offensive
2H-Weapon
Cadaverous Consuming a Corpse increases the damage of your next Core Skill by [5-10%], up to [25-50%] Necromancer Drop
Offensive
2H-Weapon
Conceited Deal [15-25%] increased damage while you have a Barrier active. Alla Drop
Offensive
2H-Weapon
Crashstone Earth Skills deal [40-50%] more Critical Strike Damage to Crowd Controlled enemies. Druid Stockades, Scosglen
Offensive
2H-Weapon
Death Wish Gain [X] Thorns while Berserking. Barbarian Penitent Cairns, Scosglen
Offensive
2H-Weapon
Devilish After generating 100 Fury your next Core Skill creates a Dust Devil that deals [X] damage to enemies behind the target Barbarian Drop
Offensive
2H-Weapon
Dire Wolf's Grizzly Rage now shapeshifts you into a Dire Werewolf. As a Dire Werewolf you gain [15-25%] Movement Speed instead of Damage Reduction and a [30-50%] Spirit cost reduction bonus. In addition, kills Heal you for 10% of your Maximum Life. Druid Drop
Offensive
2H-Weapon
Dust Devil's Whirlwind leaves behind Dust Devils that deal [X] damage to surrounding enemies. Barbarian Drop
Offensive
2H-Weapon
Earthquake Ground Stomp creates an Earthquake damaging enemies for [X] Physical Damage over 4 seconds. While standing in Earthquakes, you deal [5-15%] increased damage. Barbarian Drop
Offensive
2H-Weapon
Earthstriker's After swapping weapons 10 times, your next attack will Overpower and deal [30-50%] increased Overpower damage. Barbarian Maugan's Works, Hawezar
Offensive
2H-Weapon
Edgemasters Skills deal up to [10- 20%] increased damage based on your available Primary Resource when cast, receiving the maximum benefit while you have full Primary Resource. Alla Oldstones, Scosglen
Offensive
2H-Weapon
Elementalist's Core or Mastery Skills cast at or above 100 Mana gain a [20.0 - 40.0%] increased Critical Strike Chance. Sorcerer Pallid Delve, Dry Steppes
Offensive
2H-Weapon
Glacial When you cast Blizzard it will periodically spawn exploding Ice Spikes that deal [X] damage. Your Ice Spikes deal [15%] increased damage to Frozen enemies. Sorcerer Drop
Offensive
2H-Weapon
Gravitational Lucky Hit: Burning Damage has up to a [12-17%] chance to restore 10 Mana. Sorcerer Drop
Offensive
2H-Weapon
Icy Alchemist's Lucky Hit: Damaging a Chilled or Frozen enemy with a Shadow Imbued Skill has up to a 75% chance to release an explosion that deals [X] Cold damage to the target and surrounding enemies, Chilling them for 15%. Rogue Drop
Offensive
2H-Weapon
Infiltrator's Poison Trap no longer breaks Stealth and triggers no Cooldown or arm time while you are in Stealth. All Poison Traps activate when you exit Stealth and Poison Trap's Cooldown will be [5 - 8] seconds per trap placed. Rogue Drop
Offensive
2H-Weapon
Lightning Dancer's Lightning Storm Critical Strikes spawn 3 Dancing Bolts that seek enemies in the area dealing [X] Lightning damage. Druid Drop
Offensive
2H-Weapon
Mage-Lord's The Vyr's Mastery Key Passive's Damage Reduction is increased by [20-30%] for each Close enemy, up to [60-90%]. Sorcerer Drop
Offensive
2H-Weapon
Mighty Storm's The Earthen Might Key Passive also applies to your Storm Skills Druid Drop
Offensive
2H-Weapon
Needleflare Thorns damage dealt has a [20-40%] chance to deal damage to all enemies around you. Alla Yshari Sanctum, Kehjistan
Offensive
2H-Weapon
Nighthowler's Blood Howl increases Critical Strike Chance by [5.0%-10.0%] In addition, Blood Howl also affects nearby Companions and Players for 3 seconds. Druid Forbidden City, Fractured Peaks
Offensive
2H-Weapon
Opportunist's When you break Stealth with an attack, you drop a cluster of exploding Stun Grenades around your location that deal [X] total Physical damage and Stun enemies for 0.50 seconds Rogue Prison of Caldeum, Kehjistan
Offensive
2H-Weapon
Osseous Gale Bone Storm consumes up to 8 Corpses to increase its duration by up to [X] [5-10] seconds. Necromancer Drop
Offensive
2H-Weapon
Overcharged Lucky Hit: Up to a [10-20%] chance when dealing Lightning damage to overload the target for 3 seconds, causing any direct damage you deal to them to pulse [X] additional damage to surrounding enemies. Druid Mariner's Refuge, Scosglen
Offensive
2H-Weapon
Rapid Basic Skills gain [15-30%] Attack Speed Alla Buried Halls, Dry Steppes
Offensive
2H-Weapon
Raw Might After you hit 15 enemies with your Werebear Skills, your next Werebear Skill will deal x[30-50%] more damage and Stun enemies for 2 seconds. Druid Drop
Offensive
2H-Weapon
Rotting Decompose can chain up to 2 additional targets. When Decompose spawns a Corpse, it has a [30-60%] chance to spawn a Corpse under all afflicted targets. Necromancer Drop
Offensive
2H-Weapon
Runeworker's Conduit Critical Strikes with Storm Skills charge the air around you for [1.0-2.0] seconds causing a Lightning Strike to periodically hit an enemy in the area for [X] Lightning Damage. Druid Drop
Offensive
2H-Weapon
Sacrificial Your Sacrifice bonuses are increased by [15-25%] Necromancer Ruins of Eridu, Hawezar
Offensive
2H-Weapon
Seismic-Shift Earth Spike launches spikes in a line and has a [2-1] second Cooldown. Druid Drop
Offensive
2H-Weapon
Serpentine You may have 1 additional Hydra active, but Hydra's duration is reduced by [20-10%] Sorcerer Drop
Offensive
2H-Weapon
Shadowslicer When you cast Dash, a Shadow Clone is spawned at your location that also casts Dash, dealing [25-35%] of the Base damage. Rogue Twisted Hollow, Scosglen
Offensive
2H-Weapon
Shattered Explosions from the Shatter Key Passive deal [30-40%] increased damage if enemies die while Frozen. Sorcerer Drop

2H-Weapon
Offensive
2H-Weapon
Shepherd's Core Skills deal an additional [6.0-8.0%] damage for each active Companion. Druid Bloodsoaked Crag, Dry Steppes
Offensive
2H-Weapon
Shockwave Pulverize creates a shockwave that travels forward, dealing [X]% of its damage to targets in the path. Druid Drop
Offensive
2H-Weapon
Skullbreaker's Stunning a Bleeding enemy deals [22-40%] of their total Bleeding amount to them as Physical damage. Barbarian Drop
Offensive
2H-Weapon
Smiting You have [10-20%] increased Critical Strike Chance against Iniured enemies. While you are Healthy, you gain [20- 40%] increased Crowd Control Duration. Alla Drop
Offensive
2H-Weapon
Splintering Bone Spear's primary attack makes enemies hit beyond the first Vulnerable for [1.5-2.5] seconds. Bone Shards from Bone Spear deal [30-60%] bonus damage to Vulnerable enemies and pierce them. Necromancer Guulrahn Slums, Dry Steppes
Offensive
2H-Weapon
Stable While Unstable Currents is not active, your Shock Skills have a [7-12%] chance to trigger a free cast from it. Sorcerer Drop
Offensive
2H-Weapon
Storm Swell You deal [11-20%] increased damage to Vulnerable enemies while you have a Barrier. Sorcerer Onyx Hold, Dry Steppes
Offensive
2H-Weapon
Stormchaser's Tornado will seek up to [1-3] targets Druid Drop
Offensive
2H-Weapon
Stormclaw's Critical Strikes with Shred deal [20-30]% of the damage dealt as Lightning Damage to the target and surrounding enemies. Druid Anica's Claim, Fractured Peaks
Offensive
2H-Weapon
Subterranean Poison Creeper’s active also casts Landslide in a circle around you. Earth Skills deal 10-20% increased damage to Poisoned enemies. Druid Drop
Offensive
2H-Weapon
Tidal Blood Wave fires two additional waves, each dealing [50-60]% less damage than the previous. Necromancer Drop
Offensive
2H-Weapon
Toxic Alchemist's Lucky Hit: Damaging a Poisoned enemy with a Shadow Imbued Skill has up to a 75% chance to create a toxic explosion that applies [X] Poisoning damage over 5 seconds to the target and surrounding enemies. Rogue Drop
Offensive
2H-Weapon
Trickshot Whenever Penetrating Shot damages an enemy. 2 additional arrows split off to either side. These side arrows deal [10-25%] of Penetrating Shot's Base damage and do not split. Rogue Bastion of Faith, Hawezar
Offensive
2H-Weapon
Trickster's Caltrops also throw a cluster of Stun Grenades that explode and deal [X] total Physical damage and Stunning enemies for 0.50 seconds. Rogue Gullrahn Canals, Dry Steppes
Offensive
2H-Weapon
Unyielding Commander's While Army of the Dead is active, your Minions gain [70-100%] Attack Speed and take 90% reduced damage. Necromancer Faceless Shrine, Hawezar
Offensive
2H-Weapon
Vengeful Lucky Hit: Making an enemy Vulnerable has up to a [30-50%] chance to grant +3% increased Critical Strike Chance for 3 seconds, up to +9%. Rogue Inferno, Kehjistan
Offensive
2H-Weapon
Veteran Brawler's Each time a Core Skill deals direct damage to an enemy, your next Charge or Leap deals [15-20]% increased damage, up to [225-300]% Barbarian Heretics Asylum, Kehjistan
Offensive
2H-Weapon
Wanton Rupture Your Rupture does not remove the Bleeding damage from enemies. This can occur once every [30-40] seconds. Barbarian Drop
Offensive
2H-Weapon
Windlasher Casting Double Swing twice within 1.5 seconds creates a Dust Devil that deals [X] damage to enemies behind the target. Barbarian Drop
 
By Draken 2023